Oculus has launched its Autumn / Fall sale with a selection of titles getting some hefty discounts for Rift and Gear VR titles including hefty discounts for Project Cars, Chronos and The Assembly.
Fledgling production studio The Rogue Initiative have revealed their first VR game project as Crowe: The Drowned Armory, an original sci-fi fantasy adventure which, from the newly release key art, looks promising.
One of the best VR experiences I did at PAX West this year was Funomena’sLuna, which is a unique blend of tactile puzzles, creative world building, musical improvisation within the context of an emotionally-charged narrative. Luna is designed by Journey’s Robin Hunicke and Martin Middleton, and is a part of the emerging “deep games” movement that Fast Company describes as games “where players ‘win’ by becoming more enlightened, empathetic people.” It uses the unique affordances of VR with the Oculus Touch controllers to create an experience of imaginative play that is difficult to pin down into an existing genre, but provides an experience that is bound to introduce VR to a new audience.
The Virtual Reality Foundation has announced the nominees for the 2016 Proto Awards, the third annual award show created to honor individuals and teams making strides in the field of virtual reality.
It was on a San Jose sidewalk in 2015 that I first tried the SubPac and felt like I was immediately transported into a dance club standing in front of giant subwoofers with the soundwaves of bass rippling through my body, but yet no one around me could hear a thing. The magic of the SubPac is that it translates the inaudible frequencies lower than 40Hz into a vibrating haptic feedback that provides a much more immersive experience.
I recently got the chance to go hands-on with Rick and Morty Simulator: Virtual Rick-ality on the HTC Vive from Adult Swim and Owlchemy Labs. The first thing I noticed about the game is that seeing 2D characters in 3D is weird.
Vertebrae, a virtual reality advertising platform that promises to bring ad supported monetization to VR publishers, today announced a $10 million series A fundraising.
OptiTrack premiered a new demo at GDC that shows the extent of their tracking technology precision. They put passive tracking markers on a basketball and football that allowed people to go toss a ball back and forth to each other in VR.
What’s better than Justin Roiland making a VR game? Justin Roiland making a VR game and releasing it for free. That’s right, newly formed VR studio Squanchtendo’s first game, Accounting, will be completely free.
Feral Rites is a third-person VR adventure-brawler from Insomniac Games released for the Oculus Rift. Set on a mystical island, you play as a beefed-out warrior trying to avenge your father’s death by kicking, punching and slashing everyone in your way.
The ‘VR One’ from MSI debuts at the Tokyo Game Show this week. The backpack provides tetherless VR gameplay powered by NVIDIA’s 10-series GPUs with a hot-swappable battery for extended VR gaming without a tether.
Motion capture techniques are used throughout the VFX industry, but a new project from Mo-cap specialist and developer Jasper Brekelmans aims to bring live, augmented reality previews for motion capture performance, unlocking the ability to preview dances in realtime overlaid onto reality.