Sensics is Building a VR Headset Specially Made for Arcades and Theme Parks
OSVR co-founder and long-time HMD maker Sensics is building a new ‘Goggles for Public VR’ headset which is designed for the unique needs of the Out-of-Home market.
OSVR co-founder and long-time HMD maker Sensics is building a new ‘Goggles for Public VR’ headset which is designed for the unique needs of the Out-of-Home market.
Oculus has created a series of tutorial videos for newcomers to Quill, the company’s VR paint app. Available for free with every Touch purchase, Quill is an artistic creation tool designed for virtual reality and motion controllers.
Virtual reality 360 degree photos and videos are now supported by WordPress.com. Powering over 26% of the web, WordPress is the world’s most popular online publishing platform.
One of our favorite VR games, Fantastic Contraption, is heading PlayStation VR. The gameplay makes great use of motion controllers to allow you to craft solutions to puzzling platforming problems.
Croteam VR, the developers behind the popular first person shooter Serious Sam, are bringing their classic original instalment of the franchise to VR platforms next week with a new Early Access release called The First Encounter which promises full choice of locomotion methods.
NBC’s popular late night talk show The Tonight Show with host Jimmy Fallon has debuted a new segment called Virtual Reality Pictionary which uses the HTC Vive and Google’s Tilt Brush VR paint app.
Augmented and Mixed Reality technologies are rapidly evolving, with consumer devices on the horizon. But how will people interact with their new digitally enhanced lives? Designer Ben Frankforter visualises several ideas he’s had to help bring about the arrival of what he calls the “iPhone of mixed reality”.
This is ‘Ninja Run VR’, and its yet another take on the ever present problem of user locomotion in VR experiences. But, as crazy as the concept looks, there may be some method to its madness.
Google have launched WebVR support for the Android platform via the Chrome browser opening up this exciting platform to Android mobile VR users on Cardboard and Daydream users.
Shooting a gun in VR is a pretty powerful experience, and the feeling of being able to look down the sights and blast away the baddies with a well-aimed shot is pretty cathartic to say the least. With games like Space Pirate Trainer (2016) and Raw Data (2016) at the forefront of the HTC Vive’s commercial release though, the ‘shoot the robot’ trope is pretty well-trodden territory by now, so what does VR’s newest wave shooter ROM: Extraction do that other games don’t? The answer: exploding grenades and tactical ‘bullet time’.
HTC’s China Regional President of Vive, Alvin Wang Graylin, took to the stage at the Unity Vision Summit in Asia this week and made a series of bold predictions for where we’ll see VR in the next two years.
SUPERHOT VR is one of the standout VR games to come out with the Oculus Touch launch with its unique blend of the mechanics of a first-person shooter but with the strategy of a puzzle game. Physics-based interactions in VR are already compelling since it helps to cultivate plausibility within our brains through the expectation loop of prediction and observation. Tying your movements to the progression of time within the game provided me with a awe-inspiring experience of the fabric of space-time that’s completely unique to VR and feels like it has rewired my brain.
While much of the world moves to cloud streaming media libraries, there remains those of us that like to maintain our own personal local media library. Plex is a popular application for streaming your own library to other devices, and now a developer is creating a VR client that builds on the Plex platform.