WEARVR Weekly Top Ten VR Downloads – November #1

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Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences.

Virtual Tours of Real Estate Units with uForis VR

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Dora-ChengDora Cheng is one of the co-founders of uForis VR, which is a VR company that is focused on creating pragmatic applications of virtual reality. One of their first big VR projects was to create virtual tours for the Domus Student Housing. They had to figure out a production pipeline that could operate at scale in order to capture thousands of photo spheres of apartment units within a 3-month period. Dora talks about all the production and post-production challenges that they had to solve that included processing, stitching, color correcting, and creating a VR application wrapper that’s viewable within the Gear VR.

A Look at Crowdfunding’s Role in the Virtual Reality Renaissance

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Guest writer Sebastian Bos takes a historical look at virtual reality’s affinity and maturity has been symbiotic with the growth in popularity of crowdfunding platforms like Kickstarter. Although, as Sebastian explores, it hasn’t always been plain sailing.

Review: ‘Dead Secret’ is one of the Early Great Successes in VR Thrillers

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Relying on jumpscares in VR to make a game frightening is fundamentally lazy. There’s no finesse, no building terror that creeps inside you, just the looming possibility that a ghoul can flash in front of your face, thereby activating whatever squishy evolutionary mechanism that regulates fight or flight. Thankfully, the devs over at Robot Invader understand this in their new first-person mystery thriller Dead Secret, which seeps in much deeper than any garden variety jumpscare could.

SEA VR Returns as the Largest VR Event in the US Northwest

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Michael Glombicki shares his thoughts on the recent SEA-VR virtual reality community event, held in Seattle last month, and ponders the future of the community scene as VR becomes a mainstream technology.

Oculus Connect 2 Developer Session Videos Now Online

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Outside of the more visible publicity surrounding announcements at Oculus Connect 2 in September, the event is of course primarily a developer focused event, designed to bring creators up to speed with the latest in virtual reality techniques and technology. As such, this year all developer sessions and talks were filmed and Oculus has just released those videos online for those not lucky enough to attend the event.

Facebook Expects First Year VR Headset Shipments in Line with Early Smartphones, in the “Hundreds of Thousands”

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mark zuckerberg

During today’s Facebook Q3 2015 earnings call, CEO Mark Zuckerberg set measured expectations for first year shipments of VR headsets.

Now Watch Any 3D 360 YouTube Video on Google Cardboard

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YouTube today announced that on top of its support for monscopic 360 video that Google Cardboard owners will now be able to view stereoscopic 360-degree video as well any YouTube video in virtual reality just by toggling a built-in ‘theater mode’.

E McNeill on Designing the Real-Time Strategy VR Game Tactera

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E-McNeill2I had a chance to catch up with E McNeill at Oculus Connect about his design process for the Real-Time Strategy game called Tactera, which he developed for the Oculus Mobile Game Jam. He talks about some of the design constraints that he had by only having a single touch input, but he also wanted to simplify and streamline the gameplay mechanics in order to be better suited for virtual reality.

Lytro’s ‘Immerge’ 360 3D Light-field Pipeline is Poised to Redefine VR Video

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Lytro have today revealed plans which take the company’s expertise in ‘still’ light-field photography into the realm of VR film. The company have developed a scalable end-to-end solution for shooting, processing, editing and rendering next-generation 360 footage that allows a viewer to move around the captured scene in real time.

First Glimpse of Linden Lab’s Next-gen Virtual World, Project Sansar

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See Also: First Glimpse of Linden Lab’s Next-gen Virtual World, Project Sansar

Linden Lab, the company behind Second Life (2003), has been cooking up their new VR-ready virtual world in stealth for some time now. The company has revealed two screenshots giving us the first glimpse of what that new world will look like.

WWE Goes 360 on Gear VR via Milk VR Platform

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The entertainment industry seem to be slowly realising that the next generation of fans may well prefer immersive viewing options to consume their favourite sports. According to a press release, the WWE will now bring wrestling fans closer to the action with 2 videos launching on Samsung’s own 360 video portal Milk VR.

Video of Sixense STEM Archery Game Revealed, Will Ship to Kickstarter Backers

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It looks like backers of Sixense‘s successful STEM Kickstarter campaign may soon receive news of their long-awaited motion controllers. In the mean time, Sixense have released footage of the game that will ship to supporters of the campaign, an extremely cool looking in-house developed archery game which of course takes full advantage of STEM’s wireless positional input.

Technolust’s ‘Cloudstep’ VR Locomotion and Overcoming the Uncanny Valley by Coding Social Behaviors

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Blair-Renaud2Blair Renaud is the creator of Technolust, and he talks about his strategy for creating different experiences out of the Technolust universe for the Vive, Playstation VR, Oculus Rift, and Gear VR. Technolust has been one of the early VR adventure games, and so Blair has been on the forefront of trying to find a good VR locomotion solution that is comfortable for the majority of users. He explains their flexible dungeon crawler locomotion scheme that they’re calling “Cloudstep”, as well as some of their strategies for overcoming the uncanny valley with realistic social behaviors.

New Trailer Announces PlayStation VR Horror ‘White Day’

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Koreans like their horror it seems, which means that the release of this new teaser trailer for ROI Games developed title White Day will likely be welcome indeed. The title has is about to launch on IOS and PC in Korea and is now on the way for Sony’s PlayStation VR platform. What’s more, it looks mighty scary from the brief glimpses shown here.

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