New Project Morpheus Images – Early Shots of the Latest VR Tech Demo

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One of the new tech demo's demonstrated with the new Project Morpheus prototype at GDC 2015

Sony has revealed the specs for the latest version of their VR headset, Project Morpheus – 120Hz, 1080p low persistence with 18ms latency. These details shared a few moments ago at Sony’s special Project Morpheus event.

The presentation was short as it seems the lions share of the allotted 4 hours for the event was to give time enough for attendees to get their hands on the new prototype.

We’ll be bringing you early impressions as soon as we can as both Ben and Scott scramble for some demo time. In the mean time, catch a glimpse of the new tech demo Yoshida spoke of in his presentation. You can catch up with the details from our recent live blog over here.

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Sony Unveils New Morpheus Prototype – Low Persistence OLED @ 120Hz – Launches Q2 2016

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One year on from Project Morpheus’ reveal at GDC 2104, Shuhei Yoshida just unveiled the newest prototype – now sporting some significant upgrades.

Unity 5 Released, Full-Featured and Royalty Free

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With the news still hot off the presses about Unreal Engine 4 releasing their game engine for free to its users, Unity 5 has come out… and it’s free too.

Project Morpheus GDC 2015 Media Event Liveblog @ 3pm PST

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This afternoon, Sony is hosting press during GDC 2015 to talk Morpheus, the company’s PS4 VR headset that was revealed one year ago at this very show. At 3pm PST we’ll have liveblog coverage of the event.

New ‘Loading Human’ Trailer Shows Updated Locomotion System

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Untold Games has released a new video showing a gameplay demo for Loading Human, a sci-fi adventure game created ground-up for VR headsets and motion control devices like Sixense STEM.

AMD’s ‘Liquid VR’ SDK Aims to Make VR Development Painless

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The VR news is coming thick and fast this week and with just a few hours until nVidia’s ‘Made to Game’ event, AMD has dropped news of it’s brand new initiative for streamlining the development and enjoyment of virtual reality – an SDK named ‘Liquid VR’.

Open for Business: 9 Paid Apps Now Available on Gear VR Store

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Attention Gear VR owners: the fabled time has come to take out your credit cards, and hand them over to the likes of the newly monetized Gear VR store, where you can kiss your money goodbye in increments of $2.99 – $9.99 for full versions of mobile VR games.

Have an Oculus Rift and Leap Motion? Try This Web VR Demo Right Now.

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Mozilla is making impressive progress in bringing virtual reality to the web. Today I got to see a surreal new experience that makes use of the Oculus Rift and the Leap Motion directly in the web browser using Mozilla’s latest web VR developments.

Gameface Launches nVidia K1 Based VR Head Mounted Console, the EP1

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Gameface labs, a company who are focusing on mobile virtual reality, have announced their latest VR headset, to be based on the powerful mobile SoC (System on Chip) the nVidia TK1 and sporting a 1440p Samsung fabricated Super OLED panel.

First Steam VR Controller Impressions “Utterly phenomenal”

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HTC mentioned during their HTC Vive reveal yesterday that the new headset would be accompanied by new controllers, designed for VR. It seems that Scott Broock, VP of Content at Jaunt just got his hands on them, and was impressed.

First HTC Vive / Steam VR Hands-On Preview Emerges “..it’s a massive game changer”

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GDC 2015 has only just kicked off, but we’re already starting to hear first-hand accounts of Valve’s new HTC manufactured VR Headset, the Vive.

HTC Vive and Steam VR has Google, HBO and Lionsgate as Content Developers

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Yesterday, Valve and HTC revealed the ‘Vive’ VR headset, and there’s some pretty big names already working on content for the headset.

Magic Leap’s Paul Reynolds Interviewed for the Voices of VR Podcast

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Paul reynolds, Technical Director at Magic Leap
Paul reynolds, Technical Director at Magic Leap

With top tier press clamouring for information on the secretive augmented reality project known as Magic Leap, Kent Bye – the force behind the excellent ‘Voices of VR‘ podcast – serendipitously happens upon a full interview with it’s Technical Director Paul Reynolds.

Unreal Engine is Now Free for Everyone

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In a surprise move, Epic has announced that its cutting-edge 3D engine ‘Unreal’ is now free to everyone who wants it. So what’s the catch?

Speculation: HTC Vive’s Tracking Uses Inivisible, Projected Markers for 360 Degree Inside-Out Tracking

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There’s still a lot of unanswered questions surrounding HTC’s Steam VR Headset the Vive, not least of which how exactly the tracking solution works. There is one theory that has emerged which does offer a plausible solution.

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