Unity 5 Released, Full-Featured and Royalty Free
With the news still hot off the presses about Unreal Engine 4 releasing their game engine for free to its users, Unity 5 has come out… and it’s free too.
With the news still hot off the presses about Unreal Engine 4 releasing their game engine for free to its users, Unity 5 has come out… and it’s free too.
This afternoon, Sony is hosting press during GDC 2015 to talk Morpheus, the company’s PS4 VR headset that was revealed one year ago at this very show. At 3pm PST we’ll have liveblog coverage of the event.
Untold Games has released a new video showing a gameplay demo for Loading Human, a sci-fi adventure game created ground-up for VR headsets and motion control devices like Sixense STEM.
The VR news is coming thick and fast this week and with just a few hours until nVidia’s ‘Made to Game’ event, AMD has dropped news of it’s brand new initiative for streamlining the development and enjoyment of virtual reality – an SDK named ‘Liquid VR’.
Attention Gear VR owners: the fabled time has come to take out your credit cards, and hand them over to the likes of the newly monetized Gear VR store, where you can kiss your money goodbye in increments of $2.99 – $9.99 for full versions of mobile VR games.
Mozilla is making impressive progress in bringing virtual reality to the web. Today I got to see a surreal new experience that makes use of the Oculus Rift and the Leap Motion directly in the web browser using Mozilla’s latest web VR developments.
Gameface labs, a company who are focusing on mobile virtual reality, have announced their latest VR headset, to be based on the powerful mobile SoC (System on Chip) the nVidia TK1 and sporting a 1440p Samsung fabricated Super OLED panel.
HTC mentioned during their HTC Vive reveal yesterday that the new headset would be accompanied by new controllers, designed for VR. It seems that Scott Broock, VP of Content at Jaunt just got his hands on them, and was impressed.
GDC 2015 has only just kicked off, but we’re already starting to hear first-hand accounts of Valve’s new HTC manufactured VR Headset, the Vive.
Yesterday, Valve and HTC revealed the ‘Vive’ VR headset, and there’s some pretty big names already working on content for the headset.

With top tier press clamouring for information on the secretive augmented reality project known as Magic Leap, Kent Bye – the force behind the excellent ‘Voices of VR‘ podcast – serendipitously happens upon a full interview with it’s Technical Director Paul Reynolds.
In a surprise move, Epic has announced that its cutting-edge 3D engine ‘Unreal’ is now free to everyone who wants it. So what’s the catch?
There’s still a lot of unanswered questions surrounding HTC’s Steam VR Headset the Vive, not least of which how exactly the tracking solution works. There is one theory that has emerged which does offer a plausible solution.
NextVR is incorporating light field capture technology into their VR platform which will allow users to alter their perspective inside the VR space, adding a degree of positional tracking to the live action videos and making for a more immersive 360 video experience, according to the company.
The HTC Vive, a virtual reality headset for Valve’s SteamVR platform, was launched yesterday and it was accompanied by a lavish, high-concept trailer extolling the wonders of the new platform.