MakeVR Kickstarter is Live: Build, Collaborate, and 3D Print in Virtual Reality

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Today Sixense launches their Kickstarter for MakeVR, an impressive piece of software that seeks to make computer aided design so easy that anyone can do it. With support for the Razer Hydra or STEM System, the Oculus Rift, and up to five collaborative builders, MakeVR is set to be one of the first bits of seriously productive Oculus Rift software.

VR Jam Game ‘Spectre’ Approved for Kickstarter, Multiplayer VR Horror Coming to a Rift Near You

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spectre-kickstarter-oculus-rift-horror-multiplayer-virtual-reality

Some of you will remember Spectre Seekers as one of the finalists from the Oculus VR Game Jam. The team is taking their project into full production and has been approved for Kickstarter to crowdfund their effort. Spectre is what they’re calling the full version of the game, and their goal is to bring a unique VR multiplayer horror experience to the Oculus Rift.

“Sony’s PS4 VR Headset Is as Impressive as Valve’s” Says Developer—Can Sony Deliver VR That Gamers Deserve?

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PS4 Oculus Rift concept by T3
PS4 Oculus Rift concept by T3

The existence of a virtual reality headset from Sony for their PS4 console has passed well beyond idle speculation over the past 12 months. We bring you new information from a PS4 developer.

Welcoming New Members to the Road to VR Team

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Today we’re pleased to introduce three new members to the Road to VR team.

Step into the World of Skyrim with the Cyberith Virtualizer—Interview and New Video Footage with Founder Tuncay Cakmak

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We interview Tuncay Cakmak, founder of Cyberith and inventor of the virtual reality omnidirectional treadmill, the Virtualizer, to find out what he and the team have been up to. Plus, a new Skyrim demonstration video.

30 Minutes Inside Valve’s Prototype Virtual Reality Headset: Owlchemy Labs Share Their Steam Dev Days Experience

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alex-schwartz-devin-reimer-steam-dev-days-crop

Owlchemy Labs, the developers behind the excellent Oculus Rift ready game, ‘Aaaaaaaculus!’, share their impressions of their time at Steam Dev Days and detail their experiences using Valve’s secretive virtual reality HMD prototype.

Avegant Glyph Kickstarter Surpasses Stretch Goals Before They’re Made, Try the Glyph in a City Near You

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The Avegant Glyph Personal Media Player

avegant-glyph-stretch-goals-colors

Stretch goals for the record-breaking Avegant Glyph Kickstarter have been finalized, with some of the goals having been passed even before they were even created. Rewards include new colors, noise canceling, and limited edition engraving. Avegant is taking the Glyph on a roadshow to major cities around the world to let people try their unique head mounted display.

Steam Dev Days Overview and More Valve Prototype HMD Impressions—Kevin Williams Reports

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kevin-williams-steam-dev-daysGuest contributor Kevin Williams brings us a report from inside Steam Dev Days, where Valve held a number of talks on their vision of the future of virtual reality, and demonstrated a prototype VR head mounted display which wowed attendees. Valve believe their prototype HMD represents what consumer-available VR hardware will look like by 2015.

Prescription Frames Finally Ready for Google Glass Along with New Sunglasses

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Ever since Google Glass was announced back in early 2012, people have asked, ‘what about those who wear glasses?’ Google’s answer to that question has been ‘wear contacts for now, we’ll have prescription glasses at some point.’ Now the company has finally announced that prescription frames are ready for Google Glass, and also made available two new styles of sunglasses.

Avegant’s Ed Tang and Yobie Benjamin Talk About Their Journey to Kickstarting the Glyph at CES 2014 (Interview)

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During a packed CES 2014 schedule, CEO of Avegant, Edward Tang and COO Yobie Benjamin take some time to talk to Paul James about Avegant’s history and how the Glyph HMD came to be.

Interview: CCP Games Talks Eve Valkyrie on the Oculus Rift at CES 2014 [video]

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At CES 2014 Road to VR catches up with CCP Games’ Ian Shiels, user-experience designer on Eve Valkyrie, to get the latest on one of the first major Oculus Rift games in production.

Avegant Glyph Kickstarter Blasts Through $250,000 Goal in 7 Hours

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As promised, the guys over at Avegant have launched the Kickstarter campaign for their DLP based portable media HMD the Avegant Glyph.

Oculus Releases Best Practices Guide for VR Developers, Reduces Minimum Recommended Age to 7 Years

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oculus rift best practices guide for virtual reality development

Oculus VR Inc has released a draft Best Practices guide for VR developers that, in their words, seeks to maximize:  1) oculomotor comfort, 2) bodily comfort, and 3) a positive user experience. The document can be found on the Oculus VR web site. Among a list of recommendations for developers, it also reduces the minimum recommended age of using the Oculus Rift from 10 to 7.

CastAR Interview and Hands-On: Jeri Ellsworth and Rick Johnson Speak to Road to VR

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Jeri Ellsworth and Rick Johnson with their CastAR prototypes at CES 2014

Road to VR’s Paul James sits down to talk with the founders of Technical Illusions, Jeri Ellsworth and Rick Johnson and we get our hands on the new HD Prototype.

More Hints That Sony Is Working on a PS4 Virtual Reality Head Mounted Display

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PS4 Oculus Rift concept by T3
PS4 Oculus Rift concept by T3

After Sony’s somewhat embarassing reveal of the HMZ-T3Q HMD at CES 2014, new unconfirmed info from Steam Dev Days reveals that the company may actually be working on a true Oculus Rift competitor in the form of a PS4 virtual reality headset.

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