‘HoloLems’ Makes Your Room into a ‘Lemmings’ Level with HoloLens
Canadian technology company Globacore have created an AR homage to video game classic Lemmings (1991), now for Microsoft HoloLens. HoloLems, which is free on the Microsoft Store, uses HoloLens’ spatial mapping technology to generate an obstacle course from the player’s...
This Interactive & Immersive Graphic Novel is Built From the Ground Up for VR
The Spiraloid Workshop Company (headed by Bay Raitt, former Valve employee, and known as the creator of the facial animation system for the character Gollum in Lord of the Rings) has created the VR comic Nanite Fulcrum, which the...
‘Elite Dangerous: Commanders’ Update Now Lets You and 3 Friends Co-pilot Interstellar Spacecraft
Elite Dangerous, the interstellar space trading, fighting, and exploration simulator, has been teasing support for co-piloted ships for some time. Today the Commanders 2.3 update launches with the Multi-Crew feature, allowing up to four friends to fly together in VR.
Update (4/11/17, 9:51AM): Following...
Lytro’s Latest VR Light-field Camera is Huge, and Hugely Improved
In the last few years, Lytro has made a major pivot away from consumer-facing digital camera products now to high-end production cameras and tools, with a major part of the company's focus on the 'Immerge' light-field camera for VR....
‘Tornuffalo’ Shows What Full-body VR Gaming Could Look Like with Vive Trackers
Using HTC’s Vive Trackers, Tornuffalo—named after a combination of 'tornado' and 'buffalo'—has been given a 'Full-Body Action' mode, an early example of full body tracking in a VR gameplay scenario. This simple action game involves dodging flying debris (which...
‘#Archery’ Takes VR’s Bow & Arrow Mechanics to the Logical Extreme
Shooting a bow and arrow in VR is a satisfying game mechanic. It uses both hands in a 6-DoF interaction that couldn't work with a traditional game controller. VR Unicorns' new game #Archery takes this bow and arrow shooting mechanic...
AMD Acquires Valve-invested Wireless VR Company Nitero
AMD has announced that it's acquired Nitero, a company lately focused on creating technology to eliminate the tether from VR and AR headsets. In a rare move, Valve—co-creator of the Vive and creator of Steam—invested a “significant amount” in the...
Viveport President on HTC’s New VR Subscription Service
April 4th was the one-year anniversary of the HTC Vive, and HTC released the subscription service for Viveport for $7/month to try out five new VR applications per month. I had a chance to catch up with Viveport president...
Understanding Pixel Density & Retinal Resolution, and Why It’s Important for AR/VR Headsets
While most of us are used to dealing with resolution figures that describe pixel count (ie: a 1920x1080 monitor), pixel density stated as pixels per degree is a much more useful figure, especially when dealing with AR and VR...
Inexpensive GTX 1050 Ti Gets Official Thumbs-Up for Oculus Minimum Spec
Following the launch of the more powerful GTX 1060, 1070, and 1080, NVIDIA revealed the latest in their low-end GeForce GPUs, the GTX 1050 and 1050 Ti in October 2016. While not the first in line for a premium VR...















