Samsung Suggests High-Powered, Standalone VR Headset To Compete With Rift and Vive

Continuing to push its established mobile VR business—recently revealing its flagship Galaxy S8 smartphones support and an updated Gear VR with controller—Samsung has again confirmed it has more powerful VR hardware up its sleeve. High-end, standalone VR headsets from...

Once a Pioneer of VR in Theme Parks, Disney Aims for AR This Time Around

“Don’t even think about it” is Walt Disney CEO Bob Iger’s message to theme park development team regarding virtual reality, according to a report from the LA Times. Instead, Iger sees augmented reality headsets to be the more likely...

HTC Releases Full Body Tracking Code for Use with Vive and Trackers

HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub, which includes a reference source code and Unity demo. Using the HTC Vive headset and controllers combined with three Vive Trackers, the program uses hardware tracking...

Hands-on: Go Touch VR’s Haptic Feedback is So Simple You’ll Wonder Why You Didn’t Think of...

Sometimes, the simplest solutions are also the smartest. Go Touch VR's approach to VR haptics achieves surprising effectiveness out of small, simple haptic devices that provide stimulation to the end of your fingers. Call it "obvious," but this is the...

Samsung: New Gear VR and Controller Launching April 21st for $129

On stage today at Samsung's Unpacked Event in New York, the new Gear VR with motion controller finally got a launch date and price. The new 2017 Gear VR and Controller combo, announced alongside the Galaxy S8, will be...

How to Use the HTC Vive Tracker Without a Vive Headset

Valve's SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF positional tracking system, it's possible to...

NVIDIA to Present Latest Foveated Rendering Research at GTC 2017 in May

Held from May 8-11th in Silicon Valley at the San Jose Convention Center, NVIDIA's GTC 2017 session schedule is chock full of deep tech talks that we're looking forward to. Among them, Senior NVIDIA Research Scientist Anjul Patney will...

Oculus’ VR Privacy Policy Serves the Needs of Facebook, Not Users

I had a chance to catch up with Oculus' Nate Mitchell at GDC where I asked him about privacy in VR. Oculus has delegated the design and maintenance of their privacy policy to their parent company of Facebook so...

HTC Vive Tracker Juggling (yes, juggling) Demonstrates Impressive Performance

The Vive Tracker, a 'puck'-like device designed to attach to objects to track them in VR via the SteamVR Tracking system, went on sale this week after 1,000 units went out to developers earlier this year. One developer aptly...

Oculus Rift Anniversary Sale Brings Deep Discounts to Launch Titles

One year ago today, Oculus launched the Rift headset after two development kits and numerous prototypes. Today the company is celebrating with discounts up to 80% on 33 titles that launched in the early days of the headset. The...