Oculus Projects Two Month Delay for Some Early Rift Pre-orders
Unfortunately some more bad news for early adopters who pre-ordered the Rift and expected it to arrive on or around the March 28th launch date. The delay has now pushed expected shipping dates of some day-one pre-orders into late...
Storytelling in VR: Ambiguity and Implication in 1st Person Narratives
Rob Morgan is the writer of The Assembly, and he spoke last year at GDC about narrative design in VR and the importance of accurate body language in NPCs to maintain a sense of presence. He returned to GDC...
NASA-backed ‘Mars 2030’ is a Breathtakingly Real Slice of Martian Landscape the Size of ‘Skyrim’
Backed with support from NASA, the development of Mars 2030 is underscored by a singular mission: do everything possible to make the player feel like they're actually on Mars. And that, apparently, means starting with a massive, detailed recreation of...
Latest VorpX Adds Oculus Rift CV1 Support, HTC Vive Support “Planned”
The latest release of VorpX, the VR injection driver that lets you play your favourite non VR games in VR, is here and it brings support for the consumer edition (CV1) Oculus Rift.
It's hard to believe VorpX, the injection...
Oculus Rift Teardown Offers Glimpse of Unique Lenses, LEDs, and More
The folks over at iFixit have taken the shiny new Oculus Rift consumer VR headset and pulled it apart to find out exactly what's inside. Among a look at the headset's IR LED placement and circuit boards, we get...
Oculus Rift Backorder Slips Another Month, New Orders Ship in August
It wasn't long after Oculus opened pre-orders for the Rift in January that the unit became backordered by four months. Having held steady since that time, the backorder has now been pushed back yet another month.
The Oculus Rift launched officially on...
WEARVR Weekly Top Ten VR Downloads – April #2
Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences.
https://youtu.be/sAiZfBJvY5g
Explore an abandoned dragon planet by moving around platforms and going through...
Katie Goode on VR Accessibility & Designing for Users with Disabilities
Katie Goode is the Creative Director of Triangular Pixels, which has developed Smash Hit Plunder for the Gear VR and Unseen Diplomacy for the Vive. Unseen Diplomacy is a room-scale experience that has people crawling through tunnels as a...
Combining Interactive Exploration & Sports with ‘#SelfieTennis’
VR Unicorns is a Copenhagen-based development collective that developed #SelfieTennis. They were working on Julie Heyde's RagnarökVR until they stated experimenting with room-scale sports experiences.
Playing tennis against yourself in VR was the first mechanic that found was really compelling...















