Katie Goode on VR Accessibility & Designing for Users with Disabilities
Katie Goode is the Creative Director of Triangular Pixels, which has developed Smash Hit Plunder for the Gear VR and Unseen Diplomacy for the Vive. Unseen Diplomacy is a room-scale experience that has people crawling through tunnels as a...
Combining Interactive Exploration & Sports with ‘#SelfieTennis’
VR Unicorns is a Copenhagen-based development collective that developed #SelfieTennis. They were working on Julie Heyde's RagnarökVR until they stated experimenting with room-scale sports experiences.
Playing tennis against yourself in VR was the first mechanic that found was really compelling...
VR Lens Lab Brings Prescription Lenses to Rift and Vive, Kickstarter Now Live
The makers of VR Cover and Gauss Eyewear today announced their newest crowdfunding project which aims to deliver specially-made prescription lens holders for the Oculus Rift and HTC Vive.
Much like their previous Gear VR lens campaign, VR Lens Lab has...
‘Budget Cuts’ Demo Now Available for Download on HTC Vive
https://youtu.be/gbp7xX9QPOc
Budget Cuts, a first-person stealth assassin game from Neat Corporation, isn't out just yet, but HTC Vive owners can now dive into the formerly press-only demo.
Budget Cuts was one of the first VR games to weave a portal locomotion technique directly into...
3dSunshine Will Let Gamers Edit Hit Games with VR
Steven Schkolne tells us why he's returning to his immersive creativity roots with his latest VR "passion project" 3dSunshine - a tool he says will let gamers edit and enhance their favourite games in virtual reality.
Steven Schkolne is a...
Surreal Experimental Art & ‘BLARP!’s Unique Physics-Based Game Mechanic
VR has the capability to take us into completely new realms, and experimental artist Isaac "Cabbibo" Cohen has been creating some of the most surreal and transportive experiences that I've seen. I had a chance to try out a...
Hands-on: VideoStich Unveils ‘Orah 4i’, an All-in-One Livestreaming 4K 360 Camera
VideoStitch, the company behind the eponymous 360 post-production software suite, today announced their first 360 camera, the Orah 4i. The all-in-one solution aims to take the hassle out of creating 360 videos by automatically stitching and transmitting them live...
NVIDIA Demonstrates Experimental “Zero Latency” Display Running at 1,700Hz
At GTC 2016 this week, NVIDIA's Vice President of Graphics Research demonstrated a novel prototype display running at an incredibly high refresh rate, all but eliminating perceptible latency.
Update (4/6/16, 11:08AM PT): An earlier version of this story transposed '17,000Hz'...
Valve Proclaims “VR IS HERE” to Millions of Steam Users, New Vive Promo Focuses on Group-Play
Valve is pushing the HTC Vive in full force today—no surprise considering it's the official launch day of the SteamVR-compatible headset. Adding to proclamation that "VR is here," which is smack dab on Steam's front page that nearly tens of...
First Look: NVIDIA Reveals Iray VR for “Breakthrough Photoreal Virtual Reality”
NVIDIA at GTC 2016 today has announced Iray VR, a virtual reality adaptation of their Iray ray-tracing engine. The company says it enables "breakthrough photoreal". On stage CEO Jen-Hsun Huang showed a quick demo of the rendering technology in action.
Iray...















