Hands-on: AltspaceVR’s Launch Update Enhances Social Features and Adds All-important Selfie Cam

Accompanying today's launch of AltspaceVR, the company behind the application, also called AltspaceVR, has released an updated build that further expands upon social features and also adds a selfie function because, you know... selfies. Additionally, recently added environments help...

AltspaceVR’s Social VR App Officially Launches, Now Open to All

AltspaceVR, a social VR app which allows users to connect and communicate in real time within virtual reality, is breaking free of its invite-only beta chains and officially opening its doors to the world for good. AltspaceVR has been in...

Google I/O 2015 has Virtual Reality on the Menu

Google's annual developer conference 'I/O' appears to be touching on virtual reality with a session dedicated to VR game design at the event. Google I/O 2015, coming to the Moscone Center in San Francisco on May 28-29th, is the tech...

Best of the Oculus Mobile VR Jam 2015 – Part 4: Scorched Battalion, Pulsar Arena, Sherlock...

Coming to part 4 of our ongoing series covering some of the most promising content to come out of the Oculus Mobile VR Jam, we now take a look at three very different apps—that through the lens of fiction—takes us to the...

First Hands-on: The VOID, a Mixed Reality Experience That Blends Real and Virtual

The VOID is a mixed reality experience that builds virtual worlds over physical environments, allowing users to experience enhanced Presence as they're able to feel the actual objects around them and wield real props like lanterns and swords. Road to...
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Elevators and Extra-dimensional Space: Exploring Ways to Transcend Physical Boundaries of Room-scale VR

James Andrew, Founder of PixelRouter VR and creator of Z0NE, explores the challenges virtual reality developers face when trying to transcend the boundaries of users' physical space for the purposes of virtual reality. He shares his experiences at NYU's MAGNET 'Holodeck'...

Oculus ‘Pausing’ Rift SDK Development on Mac and Linux

Oculus have announced what PC specs you'll need to deliver a great Windows based VR experience. However, Oculus Mac OSX and Linux VR users are out of luck as Oculus have stated that they're "pausing" development for those platforms. Oculus...

Oculus SDK v0.6.0.0 is Out Now and Paves the Way for the Rift CV1

Oculus have today released the latest version of their software development kit (SDK) and it's one of the most significant to date. Following an announcement as monumental as last week's from Oculus, that the consumer Rift headset would launch Q1 2016,...

High School Student Designs Snap-together Cardboard, Kickstarter Now Live

A high school student from Perth, Australia, has launched a Kickstarter campaign focused on a novel plastic VR smartphone adapter, that unlike many designs on the market actually snaps apart to retain its flat pack portability. https://d2pq0u4uni88oo.cloudfront.net/projects/1591136/video-523918-h264_high.mp4 Since its initial release back in summer of 2014, Google...

Oculus Reveals Recommended Rift Specs and Confirms CV1 Resolution

Oculus is slowly drip feeding information about the forthcoming consumer launch of the Rift, the so-called CV1. Today the company has revealed the recommended system specifications for users who hope to own the device and confirmed the resolution of...