XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

360fly Catches $40 Million in Series C Funding for Consumer-focused 360 Cameras

Thanks to the recent, headline-capturing releases of both the Vive and the Rift, investment money is continuing to pour into VR-based initiatives and complimentary hardware. An additional $40 million in Series C funding has gone into the coffers of...

‘Gears of War’ Creator Cliff Bleszinski Wants to Make a Big Budget VR Game

If you don't already know Cliff Bleszinski from his involvement with the Unreal Tournament and Gears of War franchises, you may remember him from Oculus' 2012 Kickstarter video. Now under the banner of his own studio, Boss Key Productions,...

2019 Was a Major Inflection Point for VR—Here’s the Proof

VR adoption is accelerating thanks to the Oculus Quest. We’ve seen over 100 VR titles break $1 million in revenue, growing the total VR software market by 3x in 2019. Top grossing VR titles have cleared $10 million in...

The 20 Best Rated & Most Popular Quest Games & Apps – November 2021

While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of...

After Ditching Meta Headset Plans, Asus Partners with XREAL on ROG AR Glasses with 240Hz Display

While the long-awaited Quest-style VR headset from Asus has been put on ice, the Taiwanese tech giant announced it has now partnered with XREAL on a pair of AR glasses for traditional gaming, which boast an impressive 240Hz refresh...

DisplayPort 2.0 Supports Dual 4K VR Displays @120Hz

The Video Electronics Standards Association (VESA) has officially released DisplayPort 2.0, representing the first major update to the audio/video standard since the entrance of DisplayPort 1.4 back in March 2016. DisplayPort 2.0 is said to provide up to a 3×...

Meta’s PC VR Dominance Continues as Quest 2 Passes New Milestone

Quest 2 quickly rose to become the most-used VR headset on Steam, but last month it crossed a new milestone as the majority of headsets used on the platform. Quest 2's aggressive price point and ability to be used as...

Snap Forms ‘Specs Inc’ to Insulate AR Business Ahead of AR Glasses Launch

Snapchat maker Snap announced it's formed a new business dedicated to its upcoming AR glasses. The News Called Specs Inc, the wholly-owned subsidiary within Snap is said to allow for "greater operational focus and alignment" ahead of the public launch of...

Meta Announces “multi-million dollar” XR Development Fund to Boost Newly Formed Studios

Meta this week announced Oculus Publishing Ignition, a "multi-million dollar" fund aimed at newly formed XR studios. The company is offering money for VR and MR prototypes, with the potential for follow-on funding to turn those prototypes into full...

Hands On: ESI’s Incredibly Accurate VR CAD Simulation Lets You Take Cars Apart

Dominic Brennan gets his hands on ESI Group's latest iteration of IC.IDO, their automotive visualisation tool that uses CAD-accurate data to generate extremely realistic VR simulations which let you take apart (or fix) your own virtual car. The GPU Technology...

‘Pokémon Go’ Studio Niantic Completes $200M Funding Round

Niantic, the developer behind Pokémon Go and the upcoming Harry Potter AR game, announced they've taken on $200 million in their Series B investment round. As reported by Tech Crunch, the Series B investment round was lead by Spark Capital in participation with Founders...
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‘Playthings’ is a Wonderful World of Hamburger Drums and Hot Dog Xylophones

Before his death, acclaimed psychonaut and technologist Terrence McKenna once said that virtual reality "...is a technology that will allow us to show each other our dreams. We will be able to build structures in the imagination that we...

Vive is Hanging onto Steam Majority Market Share By a Thread

According to the just-released October figures from Steam’s Hardware & Software Survey, the Oculus Rift has picked up an additional 0.71%, totalling 47.61% of the market share of VR headsets on Steam. With the price of the Rift dropping permanently to $400...

$50M VR Venture Fund Announced by Japanese Mobile Game Giant COLOPL

COLOPL, mobile game giant in Japan, announced that they've opened a $50 million fund to invest in VR companies worldwide. Guest Article By Shun Kubota Shun is the co-founder and Editor in Chief of Mogura VR, the largest VR publication in Japan, aiming to...

Netflix is Selling the ‘3 Body Problem’ Headset, But Sadly It’s Just a Prop

Netflix is selling the headset featured in its latest TV series 3 Body Problem, which heavily features characters accessing a shared virtual reality. Unfortunately, it's just a prop—but it's actually pretty cool as far as nonfunctional collectibles go. Sold direct from...
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