VR Development

VR Development

Immersive Computing Platform ‘Envelop VR’ Begins Closed Beta Program

Envelop VR want to pull your every day computing environment into the virtual realm as the company launch their first closed beta for what they describe as "an immersive computing platform that brings the best out of your PC while...

Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Epic Games' popular Unreal Engine has just received a major update with version 4.12 now sporting Google VR 'Daydream' and OSVR native support. It also ships with a preview of the company's impressive VR Editor, which allows developers to...

Valve Releases ‘The Lab’ Unity Renderer for Free

Valve have released the Unity based renderer for its superb VR experience collection The Lab in an effort to encourage adoption of what it sees as optimal rendering techniques for VR experiences. Although many probably assumed that Valve's collection of VR experiences,...
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The Fearless Creativity of ‘Lucid Trips’ is Exactly What VR Needs to Thrive

Born out of a lengthy period of experimentation, Lucid Trips begins with a novel method of locomotion and follows through with a unique approach to game design and multiplayer interactivity. Lucid Trips is an excellent example of the sort of...
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Netflix Prototypes Retro Room-scale Streaming Video Store

Netflix engineers working on ways to bring their video streaming service into the immersive realm have released this video of their prototype room-scale virtual reality reality experience modelled on an 80's VHS video rental store. Yes, it is as odd...

Start Making Google Daydream VR Apps Today with a DIY Dev Kit

This week Google announced Daydream, the company's initiative for high-end mobile virtual reality. While Google didn't reveal a dedicated dev kit, the company says developers can cobble together their own using the Nexus 6P smartphone, Cardboard, and a spare phone. Google says...

VR on the Open Web with A-Frame and WebVR

Is VR on the open web going to provide a good enough experience as to be a viable distribution platform for certain VR content? That's the big question that people have been asking for the past couple of years,...

GTC 2016 Highlight: Oculus to Detail the Creation of ‘Quill’ VR Illustration Tool

At Sundance earlier this year, Oculus Story Studio revealed Quill, an in-house production tool that uses the company's Touch controllers to create VR illustrations. At GTC 2016 next week the studio will explore the technical challenges faced while creating the program. Quill...

Unity Labs’ Principal Designer on VR Scene Editor & Overcoming Perceptual Illusions

Timoni West is principal designer at Unity Labs, and she's been working on creating tools within Unity to be able to create VR from within VR. I first talked with Timoni in October about these content creation tools which were revealed...

Oculus Touts New VR Rendering Feature, Valve Calls It an “Ideal Safety Net”

At GDC last week Oculus announced they were bringing a VR rendering function called Asynchronous Timewarp to Windows with version 1.3 of the Oculus PC SDK. The feature (abbreviated 'ATW') smoothes over otherwise uncomfortable stuttering which can happen when...

VR Developer Ecosystem is “Energetic” But “Fragile”, New Industry Report Suggests

The advent of consumer virtual reality seems to have reignited the fire in independent developers. But, although many are rushing headlong into VR content creation, just how sustainable is the ecosystem they're about to enter? In a preview of...
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Unity’s VR Editor Lets You Create VR Content Like a God

At a special event at GDC this morning, Unity's Principal Designer Timoni West showed off the latest prototype of Unity's new Virtual Reality editor that lets you build VR applications and games as if you were a god. The two biggest...

GDC 2016: Sony PlayStation VR: Development and Innovations – Live Blog @ 11AM PST

With the launch of the PlayStation VR now announced to be arriving in October this year, the focus on content creation for the first console powered VR system will intensify. This session, presented by Sony, Join us as we enter...

AMD Launches ‘Radeon Pro Duo’ Dual GPU Card, Targets VR Content Creators

AMD has unveiled what it's calling the worlds most powerful graphics card, the dual GPU Radeon Pro Duo, and it's targeting the product at virtual reality content creators. Running consumer virtual reality applications and games is already challenging enough in...

Oculus Sample Framework Provides Valuable Guidance in VR Design

Oculus has recently released an intuitive learning tool for developers and designers looking to get into the medium. While it can be useful in wrapping your head around the do's and don'ts of VR design, Oculus maintains that the info...
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