VR Development
Consumer Oculus Rift to Arrive with 4-Month Free Trial of Unity Pro
Oculus founder Palmer Luckey revealed today at Vision Summit 2016 that the company would be giving away 4 months of Unity Professional Edition for free with the purchase of an Oculus Rift.
The move comes as a bid to entice consumers...
Unity is Making Big Improvements to Their VR Rendering Pipeline
Unity is making a huge push to position itself as the leading game engine in the virtual reality space today at its Vision Summit where they made a series of new partner announcements and previewed big improvements coming to...
First Look: Unreal Engine Will Soon Let You Build VR inside VR
Epic Games has unveiled a new feature of its VR-native development platform Unreal Engine 4, the ability for VR developers to build their applications and games from within virtual reality. Here's what it looks like.
The VR renaissance has inspired...
Sneak Peek at The VOID’s Latest Tech to Feature at TED 2016
The VOID, the virtual reality theme park experience, has caused quite a stir in the industry over the last 12 months. Now, the company are taking their free-roaming brand of mixed reality entertainment to TED2016 and Road to VR's...
Apple’s Latest Acquisition Adds to ‘Secret VR Team’, Report Suggests
The latest news in the world of Apple is the latest acquisition of computer vision company Flyby, together with a recent comment from Apple's CEO seems to be indicating some significant virtual reality commitments from the company.
The FT reported...
New Investigative VR Horror Title ‘Ghost Theory’ Hits Kickstarter
Czech developers Dreadlocks, the company behind crowd funded RPG Dex, have launched their latest Kickstarter campaign for Ghost Theory, a VR focussed horror title that casts you as a clairvoyant paranormal investigator.
https://www.kickstarter.com/projects/dreadlocks/ghost-theory
The latest horror title to take advantage of virtual...
Apple’s Latest VR Hire is Top Researcher Doug Bowman
Apple has reportedly hired a highly respected virtual reality researchers Doug Bowman, as it continues to trail behind other major company's in the virtual reality race
Formerly a Science Professor at Virginia Tech, where he had been Director of Human-Interaction...
Crytek Wants to Build Your School a VR Development Lab
Crytek recently announced a new initiative that they're calling VR First. The goal is form so-called 'VR First Labs' within academic institutions to act as ready-made centers for a wave of future VR developers.
Crytek is the company behind CryEngine, a...
Behind the Scenes of Crytek’s VR Projects
David Bowman is Director of Production at Crytek, and he gave me the inside story of how VR went viral within Crytek to the point of having well over 50 developers and multiple triple AAA quality VR projects in...
UnTethered eSports VR with Atomic VR
Michael Lenzi is the CEO & co-founder of Atomic VR, and they've spent the last couple of years experimenting with untethered VR experiences. They've created a backpack with custom hardware that can run a desktop GPU for up to...
Chandana Ekanayake on Unlearning Game Design for VR
Chandana Ekanayake is a game director & art director at Uber Entertainment where he's working on a VR adventure game for the PlayStation VR titled Wayward Sky. I caught up with Chandana at the Seattle VR Expo where he...
Evangelizing VR Within an Indie Game Studio
Kayla Kinnunen is a game director at Roadhouse Interactive, which is an independent game development studio based out of Vancouver, BC. She talks about her process of evangelizing VR at her studio and slowly ramping up a VR team....
Epic Games to Talk Making-of ‘Bullet Train’ Oculus Touch Demo at VRDC
Epic Games, the company behind Unreal Engine (not to mention a slew of best-selling titles), has worked closely with Oculus over the years to create VR tech demos. Their latest, Bullet Train, was the first to incorporate the Oculus...
NVIDIA’s GameWorks VR Features & Integration with Unreal Engine
NVIDIA recently announced the first steps towards supporting foveated rendering with Multi-Res Shading as well as VR SLI integration in Unreal Engine 4. I talked with Nvidia's Tony Tamasi, the senior vice president of content and technology, at the VRX Conference...
Building the Metaverse with janusVR
James McCrae wants to lower the barrier to entry for creating virtual worlds with janusVR. He has a PhD in computer science from University of Toronto, and he's created a sophisticated technology stack that allows front-end web developers to...



















