VR Development

VR Development

Sneak Peek at The VOID’s Latest Tech to Feature at TED 2016

The VOID, the virtual reality theme park experience, has caused quite a stir in the industry over the last 12 months. Now, the company are taking their free-roaming brand of mixed reality entertainment to TED2016 and Road to VR's...

Apple’s Latest Acquisition Adds to ‘Secret VR Team’, Report Suggests

The latest news in the world of Apple is the latest acquisition of computer vision company Flyby, together with a recent comment from Apple's CEO seems to be indicating some significant virtual reality commitments from the company. The FT reported...

New Investigative VR Horror Title ‘Ghost Theory’ Hits Kickstarter

Czech developers Dreadlocks, the company behind crowd funded RPG Dex, have launched their latest Kickstarter campaign for Ghost Theory, a VR focussed horror title that casts you as a clairvoyant paranormal investigator. https://www.kickstarter.com/projects/dreadlocks/ghost-theory The latest horror title to take advantage of virtual...

Apple’s Latest VR Hire is Top Researcher Doug Bowman

Apple has reportedly hired a highly respected virtual reality researchers Doug Bowman, as it continues to trail behind other major company's in the virtual reality race Formerly a Science Professor at Virginia Tech, where he had been Director of Human-Interaction...

Crytek Wants to Build Your School a VR Development Lab

Crytek recently announced a new initiative that they're calling VR First. The goal is form so-called 'VR First Labs' within academic institutions to act as ready-made centers for a wave of future VR developers. Crytek is the company behind CryEngine, a...

Behind the Scenes of Crytek’s VR Projects

David Bowman is Director of Production at Crytek, and he gave me the inside story of how VR went viral within Crytek to the point of having well over 50 developers and multiple triple AAA quality VR projects in...

UnTethered eSports VR with Atomic VR

Michael Lenzi is the CEO & co-founder of Atomic VR, and they've spent the last couple of years experimenting with untethered VR experiences. They've created a backpack with custom hardware that can run a desktop GPU for up to...

Chandana Ekanayake on Unlearning Game Design for VR

Chandana Ekanayake is a game director & art director at Uber Entertainment where he's working on a VR adventure game for the PlayStation VR titled Wayward Sky. I caught up with Chandana at the Seattle VR Expo where he...

Evangelizing VR Within an Indie Game Studio

Kayla Kinnunen is a game director at Roadhouse Interactive, which is an independent game development studio based out of Vancouver, BC. She talks about her process of evangelizing VR at her studio and slowly ramping up a VR team....

Epic Games to Talk Making-of ‘Bullet Train’ Oculus Touch Demo at VRDC

Epic Games, the company behind Unreal Engine (not to mention a slew of best-selling titles), has worked closely with Oculus over the years to create VR tech demos. Their latest, Bullet Train, was the first to incorporate the Oculus...

NVIDIA’s GameWorks VR Features & Integration with Unreal Engine

NVIDIA recently announced the first steps towards supporting foveated rendering with Multi-Res Shading as well as VR SLI integration in Unreal Engine 4. I talked with Nvidia's Tony Tamasi, the senior vice president of content and technology, at the VRX Conference...

Building the Metaverse with janusVR

James McCrae wants to lower the barrier to entry for creating virtual worlds with janusVR. He has a PhD in computer science from University of Toronto, and he's created a sophisticated technology stack that allows front-end web developers to...
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‘Sightline’ Dev Wants Your Feedback on Experimental ‘Holosphere’ Locomotion

Tomáš 'Frooxius' Mariančík, the developer behind the outstanding Sightline: The Chair and World of Comenius projects has devised a new locomotion system for VR, and he needs your help to make it better. The prolific and irritatingly talented VR developer Tomáš Mariančík, the...

Tony Parisi’s ‘Learning Virtual Reality’ Book Now Available

At the end of November, around 60 people gathered at the offices of Rothenberg Ventures in downtown San Francisco to celebrate the release of VR pioneer Tony Parisi's new book Learning Virtual Reality. For the uninitiated, Tony is recognized...

How Unity is Enabling this First Wave of Virtual Reality Experiences

Pete Moss is Unity's "VR Dude" in that he's been a long-time believer and advocate in the cross section between VR and gaming and how the Unity game engine could play a significant part. He talks to me about...
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