VR Development

VR Development

‘ViewR’ Lets You Watch a VR Session in Action From the Comfort of Your Phone

Brisbane, Australia-based group #include today released a new app called ViewR that lets you observe a PC VR session in action from an Android mobile device. ViewR essentially inserts another camera into the VR game, letting a spectator hold up their...

‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go

Earlier this year Oculus CTO John Carmack revealed a new video playback technique designed to bring high-resolution video to mobile headsets like Oculus Go. Oculus released a sample of the system and developer Cubicle Ninjas saw a perfect opportunity...

Oculus Avatars Are Finally Going Cross-platform

Oculus had announced almost a year ago now that they planned to take their Oculus Avatars system cross-platform. Now, with last week's release of Oculus Avatar SDK 1.28, the package is finally ready to be deployed cross-platform, meaning that...

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. On the AR front, UE...

Facebook Spent Over $88M This Year on Oculus’ Seattle Area Satellite HQ

Oculus has been on quite the hiring spree as of late, with over a hundred positions currently advertised on the company's career website aimed at bringing hardware and software engineers into the Seattle area. Now, a report from real...

Valve Announces ‘Skeletal Input’ to Give SteamVR Apps More Lifelike Hands Moving Forward

Accompanying the news that Valve has made a critical redesign of its 'Knuckles' motion controller, the company also recently released a new input system in beta that not only aims to create lifelike hands, but make them accessible to...

Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Earlier this month at Apple's annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). Due to roll out as a public beta later this month, and launching widely this Fall as a free update, Mojave...

Carmack Details New 5K Mobile VR Playback Tech, Releases Sample for Developers

Oculus CTO John Carmack has developed a new approach to VR video playback which makes it possible to play 5K 3D 360 video on headsets like Oculus Go and Gear VR. The results, as shown in the recent re-release...

LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that's designed to address the issue of latency and motion blur in VR headsets - well...

Google & LG Detail Next-Gen 1,443 PPI OLED VR Display, ‘especially ideal for standalone AR/VR’

Ahead of SID Display Week, researchers have published details on Google and LG's 18 Mpixel 4.3-in 1,443-ppi 120Hz OLED display made for wide field of view VR headsets, which was teased back in March. The design, the researchers claim in the paper,...

Amazon’s VR/AR Creation Tool ‘Sumerian’ Now Available to General Public

Amazon today announced that Sumerian, a tool that aims to make creating web-based applications for VR/AR and traditional monitors an easy process, is now available to the general public. First announced at last year's AWS re:Invent, Amazon Sumerian touts the ability to...

INT Announces 2,228 PPI High Pixel Density AMOLED for VR Headsets

When we saw the news that JDI, the Japanese display conglomerate founded by Sony, Toshiba and Hitachi, were developing a 1001ppi LCD display for VR headsets, it was clear that the race for ever-higher pixel densities was still alive...

Oculus Opens Applications for 2018 Launch Pad Mentorship Program

Oculus recently opened applications for its annual Launch Pad program, a developer mentorship that provides funding and resources to people from underrepresented backgrounds. Oculus Launch Pad was created to "ensure diversity of thought in the VR ecosystem," and focuses on...

Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets

AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort...

Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

With the impending launch of Oculus Go, the company's first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. Oculus writes in a new post on their developer blog that Oculus Go...
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