VR Development

VR Development

video

Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware

VR games need to achieve high, stable performance to look good and play comfortably. Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. But there's a handful...

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Epic Games today announced at GDC that the company is set to turbo-charge their long-running developer grant initiative with 'MegaGrants' and the largest pool of funds yet, $100,000,000. Epic have been running developer-focused funding initiatives for many years now, with...

Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Despite being oft overlooked in the face of more attention-grabbing visuals, audio is an essential component to creating presence in VR. In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to...

‘ViewR’ Lets You Watch a VR Session in Action From the Comfort of Your Phone

Brisbane, Australia-based group #include today released a new app called ViewR that lets you observe a PC VR session in action from an Android mobile device. ViewR essentially inserts another camera into the VR game, letting a spectator hold up their...

‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go

Earlier this year Oculus CTO John Carmack revealed a new video playback technique designed to bring high-resolution video to mobile headsets like Oculus Go. Oculus released a sample of the system and developer Cubicle Ninjas saw a perfect opportunity...

Oculus Avatars Are Finally Going Cross-platform

Oculus had announced almost a year ago now that they planned to take their Oculus Avatars system cross-platform. Now, with last week's release of Oculus Avatar SDK 1.28, the package is finally ready to be deployed cross-platform, meaning that...

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. On the AR front, UE...

Facebook Spent Over $88M This Year on Oculus’ Seattle Area Satellite HQ

Oculus has been on quite the hiring spree as of late, with over a hundred positions currently advertised on the company's career website aimed at bringing hardware and software engineers into the Seattle area. Now, a report from real...

Valve Announces ‘Skeletal Input’ to Give SteamVR Apps More Lifelike Hands Moving Forward

Accompanying the news that Valve has made a critical redesign of its 'Knuckles' motion controller, the company also recently released a new input system in beta that not only aims to create lifelike hands, but make them accessible to...

Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

Earlier this month at Apple's annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). Due to roll out as a public beta later this month, and launching widely this Fall as a free update, Mojave...

Carmack Details New 5K Mobile VR Playback Tech, Releases Sample for Developers

Oculus CTO John Carmack has developed a new approach to VR video playback which makes it possible to play 5K 3D 360 video on headsets like Oculus Go and Gear VR. The results, as shown in the recent re-release...

LG Develops AI-based Tech to Reduce Latency & Motion Blur in VR Displays

South Korean tech giant LG Display and a team from Sogang University in Seoul have collaborated on a new AI-based content creation technology that's designed to address the issue of latency and motion blur in VR headsets - well...

Google & LG Detail Next-Gen 1,443 PPI OLED VR Display, ‘especially ideal for standalone AR/VR’

Ahead of SID Display Week, researchers have published details on Google and LG's 18 Mpixel 4.3-in 1,443-ppi 120Hz OLED display made for wide field of view VR headsets, which was teased back in March. The design, the researchers claim in the paper,...

Amazon’s VR/AR Creation Tool ‘Sumerian’ Now Available to General Public

Amazon today announced that Sumerian, a tool that aims to make creating web-based applications for VR/AR and traditional monitors an easy process, is now available to the general public. First announced at last year's AWS re:Invent, Amazon Sumerian touts the ability to...

INT Announces 2,228 PPI High Pixel Density AMOLED for VR Headsets

When we saw the news that JDI, the Japanese display conglomerate founded by Sony, Toshiba and Hitachi, were developing a 1001ppi LCD display for VR headsets, it was clear that the race for ever-higher pixel densities was still alive...
39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews