XR Design & Development
The latest XR development news. In this section you'll find coverage on XR and spatial computing development & design.
Quest ‘Augments’ Feature for Concurrent AR Apps Needs More Time to Cook, Says Meta...
Last year Meta announced the so-called Augments feature, planned for Quest 3, which would allow persistent mini AR apps...
Some of Vision Pro’s Biggest New Development Features Are Restricted to Enterprise
VisionOS 2 is bringing a range of new development features, but some of the most significant are restricted to...
VisionOS 2 is Available in Developer Preview Starting Today
Today at WWDC 2024, Apple revealed VisionOS 2, the first major update for its Vision Pro headset. The new...
7 Features We’d Love to See in Vision Pro’s First Major Software Update
Vision Pro is an impressive headset but it's not perfect right out of the gate. Luckily, Apple has a...
New Unity 6 Feature Makes it Easier for XR Devs to Maximize Text &...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made...
OpenXR 1.1 Update Shows Industry Consensus on Key Technical Features
OpenXR, the open standard that creates a standardized way for XR hardware and applications to interface, has seen its...
Vision Pro and Quest 3 Hand-tracking Latency Compared
Vision Pro is built entirely around hand-tracking while Quest 3 uses controllers first and foremost, but also supports hand-tracking...
Meta Announces “multi-million dollar” XR Development Fund to Boost Newly Formed Studios
Meta this week announced Oculus Publishing Ignition, a "multi-million dollar" fund aimed at newly formed XR studios. The company...
HTC is Giving Devs a Big Revenue Share Boost on Its VR Platform
HTC is sweetening the pot for VR developers selling content on its VIVEPORT VR storefront, on both PC VR...