2023 Sections
Ubisoft’s ‘Eagle Flight’ Multiplayer Game Coming to PlayStation VR, Vive and Rift
At PlayStation Experience, Sony has announced that Ubisoft is bringing the multiplayer virtual reality game Eagle Flight to PlayStation VR and to PC on Oculus Rift and HTC Vive VR headsets.
Eagle Flight started as a Ubisoft tech demo, among a number...
Rebellion’s CEO Jason Kingsley on Pioneering Commercial VR with Battlezone
Rebellion, makers of the made-for-VR reboot Battlezone, is a veteran games developer with over 20 years in the industry. Here, in footage taken from a recent Sky News interview with Joe Tidy, the company's CEO Jason Kingsley shares his reasons...
Half of SteamVR Tracking Course Attendees Using Tech for Non-gaming
In August of last year, Valve created the SteamVR licensing program to allow any developer to create their very own SteamVR tracked object. At that time, Valve partnered with Synapse, a Seattle-area product development firm, to provide a mandatory...
Crystal Rift’s 2 Year Journey, Psytec Games Talk Valve, Vive and Being a VR Launch Title
We caught up with Nick Pittom and John Hibbins of Psytec Games at EGX 2015 to dig a little deeper into the story behind the virtual reality retro-styled dungeon crawler Crystal Rift, set to release alongside the first wave...
Jaunt Releases First iOS Experience, Paul McCartney Performs “Live and Let Die” in Stereo 360
Jaunt, the cinematic VR company known for its host of high-profile 360 video content, has officially entered Apple Territory with its first iOS app—Paul McCartney's "Live and Let Die" 360 concert.
Originally released back in November 2014 on Google Cardboard and Oculus DK1/DK2, Apple fans can...
SHVR Vive Jam Dev Log: Opening Day
To keep you connected to the action at this weekend's SHVR Vive Jam in Shanghai we're reporting directly from the event. On day one we take a look at the setup and structure of this weekend long dev session.
See...
Sony: Morpheus Developers Will be Upgraded to 2015 Prototype
Representatives from Sony confirmed at their GDC 2015 media event that owners of company's VR headset dev kit, Project Morpheus, will be receiving an upgrade to the new and improved 2015 prototype, a device that has made a big...
Sony’s Richard Marks Expects Natural Voice Input to Play Major Role in VR’s Future
In a recent interview with Glixel, Dr. Richard Marks, head of Sony’s Magic Lab R&D team, talked about PSVR’s development history, social VR, and a possible holodeck-style future. He thinks voice input has unrealised potential, and could become the...
VR RTS ‘Cosmic Trip’ to Leave Early Access with New “Fully-featured” Strategy Mode
First-person real-time strategy VR game Cosmic Trip will leave Early Access on May 24th. Developer Funktronic Labs is readying the ‘fully-featured’ RTS mode for the v1.0 launch, along with a digital Deluxe Edition which adds an artbook and soundtrack.
Since...
‘Stacks’ 2.0 Prototype Adds Multiplayer and More with Vive Support Coming Soon
Stacks is a prototype VR experience in the works by the creators of Convrge. Still in its basic early stages, but somehow mesmerizing, Stacks allow you to craft a tiny Lego-like creation out of cubes as a gigantic mirror version...
Tony Parisi’s ‘Learning Virtual Reality’ Book Now Available
At the end of November, around 60 people gathered at the offices of Rothenberg Ventures in downtown San Francisco to celebrate the release of VR pioneer Tony Parisi's new book Learning Virtual Reality. For the uninitiated, Tony is recognized...
Sony Patent Shows Method of Automatic IPD Measurement for VR Headset
With Samsung rumored to be revealing their 'Gear VR' device later today, we went digging through the company's patent portfolio to see what information we might be able to glean. We stumbled upon a patent that caught our attention...
CryEngine 3.8.1 Released, Adds Oculus Rift and Linux Support
Crytek have announced the launch of the latest iteration of their CryEngine game engine. The big news is, it finally includes native support for the Oculus Rift VR headset.
CryTek are another company seemingly reinvigorated in the face of the...
Rev VR Podcast: GDC 2015 Recap – Day 2
Time to check in with our pals Ben Lang and Scott Hayden right outside the GDC showroom floor for another update on all of the exciting VR news from today.
Rev VR Podcast: GDC 2015 Recap - Day 2
http://www.reverendkyle.com/media/com_podcastmanager/GDC2015_Recap2.mp3
It's been...
FOVE Passes Kickstarter Goal in Under 4 Days
FOVE, the eye-tracking VR headset, has reached its crowdfunding goal in less than 4 days time. Stretch goals have yet to be revealed.
After having quickly blown past the Kickstarter goal in the course of 96 hours, the landmark VR headset has come ever closer to...


















