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OptiTrack’s Precise ‘Void’ Style Tracking Lets You Play Real Basketball in VR

World renowned motion capture specialists OptiTrack were at GDC this year demonstrating their mo-cap systems integrated with VR simulations. They chose to highlight their wide-area, camera based optical tracking solution using a basketball demo which let players handle, bounce...
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Oculus’ Jason Rubin on Rift and Touch Games “We’re Not Launching a Dev Kit”

The Oculus Rift will land in people's homes from March 28th and there'll soon be 1000s of people hunting for new content to play in virtual reality. Oculus is of course keenly aware of this, and Jason Rubin, Head...
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SteamVR ‘Shell’ is Customizable, Allows Seamless VR Game Switching and Web Browsing

The HTC Vive Pre is now in the hands of press and developers around the world and although hands-on impressions with Vive games are now fairly common, what's the SteamVR interface, where you spend your time between games, like to...
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‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves

Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including Sony Morpheus, HTC Vive, and Oculus Rift. We sat down to talk with CEO Ville...
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Gameplay Video: World War Toons on Sony’s Morpheus at E3 2015

Sony's Morpheus had a huge presence at E3 this year with the system present in nearly 20 demos on the show floor. World War Toons by Reload was one of them. Here's a short gameplay video of the game in...
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Video Playthrough of ‘The Walking Dead’ VR Experience on StarVR

Here's a full play-through of Overkill's The Walking Dead experience at E3 2015 using Starbreeze's StarVR 210 degree VR headset. We went hands-on with the latest VR headset to appear at E3 this year. The StarVR is a 210 degree...
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Gameplay Video: Watch Us Play ‘Rigs’ on Project Morpheus

We got the chance to go hands-on with the first VR title from Guerilla Games Cambridge, Rigs: Mechanized Combat League. This gameplay video covers a full 3v3 match in Sony's special press-only area housing 6 demo pods, players in all took part...
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HTC Vive Support Coming to Altspace’s Social VR Platform, Experimentation Ongoing with Gear VR

I recently sat down with "Cymatic" Bruce Wooden, Developer & Community Relations Manager at AltspaceVR, a social virtual reality space that allows users to connect and communicate with voice chat and shared web browsing. While the software currently supports the...
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Ana Ribeiro Speaks About ‘Pixel Ripped’ and Bringing Retro Gaming to VR at SWVR 2015

Ana Ribeiro, the creative mind behind the delightful retro gaming infused VR experience Pixel Rift (recently re-titled 'Pixel Ripped') talks to Road to VR's Jon Tustain at the inaugural Southwest VR conference recently on how the project came to be...
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FirePanda’s Nick Pittom talks ‘Gaze Cues’ and the Art of VR Storytelling at SWVR 2015

SWVR‘s (Southwest VR) inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One of the current hot topics amongst creative thinkers in the VR space is how to...
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Sony’s Dave Ranyard Talks Project Morpheus VR Development and Accessibility at SWVR 2015

SWVR's inaugural UK event in February attracted a great selection of industry talent to talk on their experiences developing for VR. One such talk was given by Sony London Studios' Director Dave Ranyard, whose team is working heavily with the...
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CCP Games’ Adam Kraver on How VR Labs are ‘Getting Players into the Game’

Adam Kraver, Architect at CCP's recently unveiled VR Labs, speaks to Ben Lang at Fanfest 2015 about how his team is experimenting with virtual reality to "bring people into the VR space". CCP's VR Labs is only around a year...
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CCP Games’ Erich Cooper Talks EVE: Valkyrie Game Design, Its Evolution and Its Future

Ben Lang is at EVE Fanfest 2015 in Reykjavik where the event, ordinarily dominated by CCP's huge MMO hit EVE Online, is setting aside significant chunks of itinerary to its virtual reality only online space dog fighting game EVE:...
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Tactical Haptics’ Will Provancher Talks Updated ‘Reactive Grip’ and We Go Hands-on

As Ben Lang says in his interview introduction, Will Provancher is one of the OG's of virtual reality. Tactical Haptic's 'Reactive Grip' controller was one of the few peripherals shown back at GDC 2013 that aimed to enhance...
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OSVR’s Yuval Boger Talks HDK and SDK Updates

OSVR has announced at GDC 2015 that it plans to update it's Hacker Developer Kit (HDK) open source headset to 1.1 bringing with it a collection of enhancements. OSVR's Yuval Boger walks Ben Lang through the hardware and software...
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