VR Input
Exclusive: Leap Motion Explores Ways to Make Controller-free Input More Intuitive and Immersive
There's an intuitive appeal to using controller-free hand-tracking input like Leap Motion's; there's nothing quite like seeing your virtual hands and fingers move just like your own hands and fingers without the need to pick up and learn how to...
Oculus Research Devises High-accuracy Low-cost Stylus for Writing & Drawing in VR
Using a single camera and a 3D-printed dodecahedron decorated with binary square markers, the so-called 'DodecaPen' achieves submillimeter-accurate 6DoF tracking of a passive stylus. Lead by National Taiwan University PhD student Po-Chen Wu during his internship at Oculus Research,...
Logitech Using Vive Tracker to Bring Your Keyboard and Hands Into VR for Efficient Typing
Logitech is creating a new system called BRIDGE which aims to make it possible to bring a properly tracked keyboard into VR while showing the user's hands for accurate typing. Though retail plans haven't yet been announced, the company...
MindMaze’s MASK is a Practical and Promising Approach to VR Face-tracking
MindMaze, a neurotechnology startup, is developing a simple, low-cost approach to face-tracking called MASK—claimed to be compatible with any VR headset—that can map significantly more life-like expressions onto your virtual avatar.
I recently met with MindMaze at their San Francisco working...
Microsoft Reveals Motion Controllers for Mixed Reality Headsets Coming This Holiday
Today Microsoft has unveiled their Windows Mixed Reality motion controllers. The controllers fill in a major gap in Microsoft’s strategy to become the "most complete platform across the broadest range of mixed reality devices and experiences."
While we expect to hear...
VRgluv Force-feedback Glove Blasts Past $100K Kickstarter Goal in 56 Hours
VRgluv has blown past its $100,000 funding goal in 56 hours on their Kickstarter page, with 27 days still to go. The product is described as the “first affordable force feedback gloves” that feature “total hand tracking, full force...
Eye-tracking Glasses Give Glimpse into Professional Pianist’s Perception
For immersive technologies like AR and VR to be effective, they need to understand not only about our world, but also about us. But we don't even understand us all that well yet; as we capture more biometric information on...
Tobii Recommends Explicit Consent for Recording Eye Tracking Data
The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve's booth. They were primarily focusing on the new user interaction paradigms that are made available...
Leap Motion’s New 180-degree Hand-tracking Comes to Qualcomm’s Latest VRDK Headset
Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion's new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and Leap Motion tracking module was shown off during...
ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC
ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.
ARM, one of the world's...
Hands-on: Noitom’s Hi5 VR Glove Brings Compelling Finger Tracking to the Vive
VR input gloves are getting a big boost thanks to HTC's newly revealed Vive Tracker. The combination of Noitom's Hi5 VR glove and the Tracker forms a surprisingly compelling input experience that adds finger-level fidelity to Vive experiences.
We've seen plenty...
Noitom’s Hi5 VR Gloves Track Your Fingers Powered by Vive’s Tracking Puck
Noitom have unveiled their VR gloves which aim to put your hands and fingers into virtual reality with motion tracking provided courtesy of HTC's recently launched Vive Tracker accessory.
We've now got a number of contenders for the accolade of...
NOLO VR Promises $99 Positional Tracking and SteamVR Gaming on Any Mobile VR Headset
NOLO VR is an intriguing Lighthouse-like positional tracking system designed to bring 'room scale' positional tracking and motion controls to mobile VR headsets. On top of that, the company is claiming SteamVR 'compatibility' through remote play via Riftcat's VRidge software, all with...
Senso is a VR Input Glove With Per-finger Haptics and Simulated Temperature
Senso is a new virtual reality glove input device that offers per-finger haptic feedback and the ability to simulate differences in temperature - all tracked via a camera-less IMU-based system.
Once a mainstay of fictional virtual reality input, we all...
Oculus Touch Will Support 360 and Room-scale Tracking With Extra Cameras
Long a point of contention, Oculus last week announced a welcome new stance: the Rift will be officially supporting 360 degree tracking and room-scale as part of the forthcoming Touch launch.
At the company's 'Connect' developer conference it was finally...














