Japan-based studios Gumi Inc. and Yomuneco today announced that the melee-focused VR game Swords of Gargantua is heading into open beta soon for Vive and Rift.

Update (May 9th, 2019): Gumi Inc. and Yomuneco today announced that Swords of Gargantua is headed soon for open beta testing, which will be available through Steam and the Oculus Store. The worldwide open beta will take place between May 15th – 21st. To download, head over to the game’s Discord channel for instructions.

Additionally, Yomuneco is also throwing a giveaway that could see one skilled player receive an NVIDIA RTX 2080 Ventus 8G OC graphics card. Players will compete in the multiplayer beginner quest, and the individual player with the highest score on the multiplayer leaderboard at the end of the open beta, wins.

The original article announcing the previous closed beta follows below:

Original Article (February 13th, 2019): The closed beta starts on February 15th and goes until the 22nd. The studios say space is “very limited,” although the’re giving users a chance to win a closed beta key by leaving a comment on the #beta-apply page of the Swords of Gargantua Discord channel (invite link).

Gumi and Yomuneco will be awarding closed beta keys via a private message on February 15th, which will include a Steam key with beta access. You can check out the game’s Steam page here.

Image courtesy Gumi, Yomuneco

We had a chance to go hands-on with Sword of Gargantua at GDC 2018, and while a bit rough around the edges, the team co-op game showed plenty of promise with its physics-based melee combat and larger-than-life enemies. Talking to Gumi & Yomuneco at GDC, I was told that Swords of Gargantua wasn’t a story-based adventure, instead slanted towards quick action so you and friends can drop into a battle at any time.

'Asgard's Wrath' Gameplay Footage Shows It's About More Than Just Combat

Swords of Gargantua focuses heavily on physics-based swordplay, giving you and three other players the chance to adventure through the game’s massive (some might say gargantuan) set pieces and battle against a race of creatures simply known by the name ‘Gargantua’. The game’s minions tower over average players, making for intimidating foes before the final fight with the absolutely gigantic level boss.

While a demo was publicly available last year, it seems the studios have taken it down on their forward march towards Early Access.

Swords of Gargantua will be Yomuneco’s second dive into VR, following their VR puzzle game Enigma Sphere: Enhanced Edition (2017) for Oculus Rift and HTC Vive.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Arcticu Kitsu

    It’s alive! I was worried about this game because it said it would release in December. I would love to hear word on the mecha game ‘Steel and Soul’ because it got pushed back time and again to the point we’re highly worried about that game. This is a relief on Gargantua side of things. :)