VR Podcasts
OSSIC & 3D Audio as the Next Frontier of Immersion
Two years ago, not very many people were thinking about how important audio was going to be for consumer VR. Jason Riggs was pitching what would eventually become OSSIC by claiming that it was going to be the Oculus...
Dolby Atmos and Audio Objects for Narrative 360 VR
Sound is probably the second most important part of creating a compelling immersive VR experience, but it's also usually put off to the end as an afterthought. The visual system is so dominant that this is not a huge...
Biometric Feedback with ‘Guided Meditation VR’ and AR on Gear VR
Josh Farkas has given over 6000 VR demos over the last couple of years, and he's been in the position of having had to try to explain the potential of VR to many skeptical businesses. That's in part because...
‘Sequenced’ & the Challenge of Interactive VR Narratives
The first time that I experienced Sequenced, I had no idea that my gaze directions might have been triggering different branches or small events within the story. Experiencing an interactive drama, but not knowing it was one of the...
Does the VirZOOM Exercise Bike Solve the VR Locomotion Problem?
VR on exercise bikes like VirZOOM is going to be AMAZING... for some people, and I may not be one of those people. Movement within virtual environments is a hard problem, and while VirZOOM addresses some of the challenges...
Distance Underestimation in Virtual Environments
Academic VR researchers have shown that "people typically underestimate egocentric distances in immersive virtual environments," sometimes up to 20%. This could have huge implications for architectural visualizations, but also for anyone making aesthetic judgments based upon the proportion and...
Insights into the Public Perception of VR from Viral Video Reactions
Eva Hoerth is a VR design researcher & community organizer, and she enjoys recording videos of people as they're immersed within a VR experience. She shot a video of of her co-worker in VR trying out the latest Leap...
Combining Game & Story with ‘The London Heist’ + Reflections on Exclusive VR Content
Sony's The London Heist is one of the best fusions of narrative VR storytelling with interactive game components. It's structured as a flashback sequence starting with you being confronted within an interrogation room, and there are branching narratives that...
Social Dynamics Within Sony’s PlayStation VR Social VR Experiments
At GDC this year, Sony revealed some of their first experiments into social VR with a four-person demo that was showing at their press event. The avatars looked like South Park characters, and the thumbs up or down gestures...
IBM’s Interactive Media CTO on Using Watson for Game Design, Interactive Narratives, & Conversational Interfaces
Machine Learning has the potential to revolutionize so many different aspects of our lives, and it's starting to enter into game development with IBM's Watson.
LISTEN TO THE VOICES OF VR PODCAST
http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2016/06/Voices-of-VR-390-George-Dolbier.mp3
For instance, developers could integrate cloud-based AI services into...
The SpaceVR Satellite & Astronaut Edgar Mitchell’s Paradigm Shift
Astronaut Edgar Mitchell was the sixth man to walk on the moon, and upon his return to earth he had a profound mystical experience. Being able to see the earth from space expanded his worldview about human's role on...
Jenn Duong on Promoting Diversity and Inclusion in VR with SH//FT
Jenn Duong is the Director of VR at 1215creative as well as the co-founder of "SH//FT," which stands for "Shaping Holistic Inclusion in Future Technology." SH//FT has been partnering with VR companies who plan on supporting diversity and inclusion...
Tipatat Chennavasin on the VR Landscape, AR, Emerging Tech, & VR in China
Tipatat Chennavasin is a general partner at The VR Fund, which is an early stage VC fund focusing exclusively on virtual reality and augmented reality startups. One of the services that Tipatat does for the community is maintain a...
Applying Cognitive Science Research to Virtual Reality User Experiences
Azad Balabanian is the co-host of the ResearchVR podcast where he discusses the latest cognitive science research that applies to virtual reality with fellow cognitive scientists Petr Legkov and Krzysztof Izdebski. The premise of their work in VR is...
Going Down the Rabbit Hole: Simulation Theory, AI, & the Battle for Reality
For the past three years, Cris Miranda has been taking VR pioneers down the rabbit hole of thinking about the deepest philosophical implications of virtual reality on his Enter VR podcast. He has been seeking out the boundaries of...




















