The Walking Dead: Saints & Sinners (2020) launched earlier this year to critical acclaim, and now the single-player zombie game just got an update that promises to bring more carnage to the dank, zombie-infested world with a wave-based horde mode.

Update (July 14th, 2020): Skydance Interactive has launched ‘The Meatgrinder Update’ for The Walking Dead: Saints & Sinners. It’s now available across all supported platforms, including PlayStation VR, Oculus Rift, and SteamVR headsets.

The studio also released a dev walkthrough video, which is linked below:

Original Article (June 16th, 2020): As revealed during Upload VR’s summer showcase today, the so-called ‘Meatgrinder Update’ will bring a new arena-based horde mode to the game.

All weapons are said to be unlockable during the new mode, and it will include new difficulty settings as well.

The Meatgrinder Update is said to arrive sometime in July on all supported platforms, which includes Oculus, SteamVR, and PSVR.

It’s good to see the game’s creators Skydance Interactive and Skybound tossing in more replayablity to what we considered a [9/10] game in our review on PC. Being able to step back into the game well after finishing the campaign mode will definitely be a welcome return to some of the best zombie slashing and shooting we’ve seen in VR.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Kenneth Mahan

    Im so excited for this. Would be nice if they come up with a DLC!

    • adsf

      lol a whole new game mode is dlc…..

  • mellott124

    This game really needs to add bHaptics support. I’ve been playing it in Alyx and its awesome. This is the next game I wish had it. Audio to haptic just doesn’t cut it. Native support is needed.

  • get lost

    So, every time you kill a zombie, a annoying number in red will appears above the zombie ‘s heads. It will be a way to turn off this feature?

  • david vincent

    Still no fix for the terrible AI and the broken spawning ?

    • Valentin Remy

      That’s exactly what prevents me from coming back to the main game :p
      I’m just replaying because of the update.

  • Production Apostle

    Calibration is off in trial mode.. you can’t sit and arm go wherever they want.. yes I held both buttons in and even did the headset… very annoying