Feature
Epic Games Busts ‘Robo Recall’s’ $10 Million Myth
Good news. Robo Recall, one of the best looking games available on a VR headset today, actually cost a lot less to produce than the rumored $10 million.
It's certainly a compliment to the small team at Epic Games responsible...
‘Raw Data’ Early Access Review, Now with Oculus Touch Support
Raw Data, a first-person combat game from Survios currently in Early Access, is one of the most fast-paced and exciting games out for HTC Vive and Oculus Touch right now. Far from being a simple shooting gallery, Raw Data gives you an...
NVIDIA GTX 1080Ti vs. 1080 VR Performance Review: Supersampling Showdown
NVIDIA's latest GPU is here and it offers a big performance bump, but what exactly does that power deliver the VR gaming enthusiast? We pit the new Nvidia GTX 1080 Ti against the GTX 1080 to see just how...
‘Robo Recall’ Behind-the-scenes – Insights & Artwork from Epic Games
After years of making some of the most impressive VR tech demos of their time, Epic's Robo Recall is not only the company's first VR game proper, but a culmination of what the company has learned about VR game...
Analysis: Latest VR Ready GPUs Benchmarked and Compared with NVIDIA ‘FCAT VR’
While it's been possible to run basic benchmarks on VR-capable GPUs for a rough understanding of performance, NVIDIA's new FCAT VR tool allows detailed logging and analysis of runtime data captured from any VR app on any GPU. We've...
2017 VR Industry Report to Bring Data-driven Insights & Forecasts That Cut Through the Hype
Greenlight Insights and Road to VR are teaming up once again to co-author a comprehensive report on the VR industry which will provide global forecasts, analysis, and best practices. The Virtual Reality Industry Report: Spring 2017 launches April 4th, pre-order...
On the Hunt for VR’s Killer App with Vive’s China President, Alvin Wang Graylin
Everyone in the VR industry can envision a world in the next 10 years that’s radically changed by virtual reality. From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. But it seems...
Leap Motion’s New 180-degree Hand-tracking Comes to Qualcomm’s Latest VRDK Headset
Qualcomm has debuted an updated version of their VR Headset Reference Design now with Leap Motion's new 180-degree hand-tracking to bring gesture control to mobile VR headsets. The new headset and Leap Motion tracking module was shown off during...
Hands-on: ‘VELOCIBEASTS’ Explores Another Promising Form of Experimental VR Locomotion
Moving around in VR isn't a solved problem. In 5 years, the best games and experiences won't be using point-and-click teleportation. At GDC 2017 last week, I saw two promising new types of experimental locomotion in VR. First was...
Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking
Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims...
Hands-on: StrikerVR’s Latest Prototype Haptic Gun Packs More Than Just Virtual Bullets
At GDC 2017 this week we've gone hands-on with the latest prototype of StrikerVR's 'Arena Infinity' haptic VR gun. Built (for now) for the out-of-home sector, the peripheral's powerful haptics adapt from guns to chainsaws to grenade launchers and...
Hands-on: ‘Sprint Vector’s’ Breakthrough Locomotion Could Inspire an Entirely New Genre of VR Games
"Adrenaline platformer" is the apt descriptor that Survios is using for their newly announced title, Sprint Vector. The core of the game is what the company is calling the Fluid Locomotion System, a synthesis of VR movement techniques seen elsewhere...
Hands-on: LG’s VR Headset Glimpses Higher Resolution and New Head-mount Options Coming to SteamVR
LG is the first company after HTC to follow the path laid out by Valve for headset makers to bring their wares to SteamVR. That path involves using SteamVR Tracking technology and OpenVR API to create a headset which...
Hands-on: ‘The Gallery Ep 2: Heart of the Emberstone’ is a Visually Stunning Homage to ’80s...
The Gallery – Episode 2: Heart of the Emberstone is coming this spring to Oculus Rift and HTC Vive, and for fans of the first episode, Call of the Starseed (2016), it can't come a moment too soon. Stepping into the demo at...
NVIDIA Announces ‘FCAT VR’ Frame Analysis Tool to Help Demystify VR Performance
The latest version of NVIDIA's FCAT VR analysis tool is here and it's equipped with a wealth of impressive features designed to demystify virtual reality performance on the PC.
NVIDIA has announced a VR specific version of its FCAT (Frame Capture...


















