Voices of VR Podcast

Orpheus Technodelics is Publishing Consciousness-hacking VR Experiences

Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness-hacking VR experiences. 'Technodelics', according to Arnott,...

Indigenous Futurism & Aboriginal Territories in Cyberspace with Jason Edward Lewis

How do we reckon the past, present, and the future, and what types of possibilities open up when you start to tell stories from...

Immersive Education with Google Expeditions, AR, & Virtual Tours

Google's mission statement is to "organize the world's information and make it universally accessible and useful," and so it's a natural fit that they'd...

Oculus Go + Open Questions Around Facebook, Privacy, Free Speech, & Virtual Governance

The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR headset...

Merging RL with VR Events via SVVR’s Reality Portals & MULTIVERSE

Today is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR...

‘Beat Saber’ Lets You Become the Music Through Puzzles Your Body Solves – Creator...

Beat Saber is a rhythm game that plays like an embodied puzzle game which creates a visceral connection to 10 custom music tracks. It's...

Matt Miesnieks on the State of the AR Ecosystem

Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to "synchronize 3D computer vision data across devices, time and space" in order...

VRLA’s John Root on AR, Privacy, & eSports in VR

John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees...

Oculus’ Privacy Architects Discuss Their Open-ended Privacy Policy & Biometric Data

Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days...

Updates on the Decentralized Metaverse: WebXR, A-Frame, & ‘Supermedium’

I visited Mozilla's offices last October to chat with A-Frame co-creator & co-maintainer Diego Marcos about the current state of WebVR. Marcos has since...

The Yang and the Yin of Immersive Storytelling with Oculus’ Yelena Rachitsky

The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she's been inspired...

‘VRChat’ is the Closest VR Experience Available Today to ‘Ready Player One’s’ OASIS

Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS...

A Candid Assessment of the Industry From a Leading Indie VR Developer

What is happening with the VR industry? Is adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR...

Exploring Space & Experiential Modulation of Time in VR with Felix & Paul Studios

Felix & Paul Studios had two experiences at Sundance this year: one featured the training of NASA astronauts in Space Explorers, and the other...

Exploring Near-Future Moral Quandaries with INVAR Studios

Rose Colored by INVAR Studios & Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society's Lumiere Awards on...
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