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‘Red Matter’ Review – Adventure, Intrigue & a Retrofuture Cold War in Space

Red Matter is a first-person puzzle adventure set in a strange and mysterious alternate universe, which takes old Cold War rivalries and teases them out to an interesting logical conclusion: space bases, astronaut espionage and a healthy dose of intrigue...

‘Sacralith’ Review – a Superb VR Bowshooter With High Action & Real Narrative

Moscow-based indie developer Odd Meter isn't a household name in VR development yet, but with their latest game Sacralith: The Archer's Tale (2018), that may change somewhat. It's a surprisingly clever bow shooting game draped in impressively polished visuals...
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Hands-on: VR Goes Skydiving at iFLY – The Ultimate Haptic Simulation

iFLY, a leading provider of indoor skydiving facilities, today launched their iFLY VR initiative which combines the company's indoor skydiving experience with immersive visuals powered by a Gear VR headset. I got to try to experience for myself at...

Exclusive: Designing Single-handed Shortcuts for VR & AR

For new computing technologies to realize their full potential they need new user interfaces. The most essential interactions in virtual spaces are grounded in direct physical manipulations like pinching and grabbing, as these are universally accessible. However, the team...

Lenovo Mirage Solo Review: Positional Tracking Comes to Mobile VR (sort of)

Tis the season of standalones, it seems. Right on the heels of the Oculus Go launch, the Lenovo Mirage Solo is here. The headset promises to bring one of the top features of high-end VR headsets—positional tracking—to Google's casual...

Oculus Go Review: Standalone VR Priced for the Masses

Nearly seven months after its announcement back in October 2017, Oculus Go, the company's first standalone VR headset, is finally here. The company's thesis is that this affordably priced unit, which doesn't rely on a docked smartphone, will make...

Exclusive: ‘Beat Saber’ Creators Break Down Every Track – Soundtrack Now Available

Beat Saber (2018), the unbelievably slick VR rhythm game that tasks you with slicing blocks in mid-air with a pair of lightsabers, released today in Early Access. We've got our Early Access review here so you can learn more about...

Oculus Go, Mirage Solo, and Vive Focus Standalone Headsets Compared

Standalone VR headsets represent a new headset segment that sits somewhere between smartphone-based VR devices, and tethered, high-end VR systems, while offering some notable advantages over both. In this article we compare three standalone VR devices which will be...
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Preview: ‘Carly & the Reaperman’ Plays Like a Co-op Version of ‘Moss’

Odd Raven Studios’ first major title is the VR puzzle-platformer Carly & the Reaperman – Escape from the Underworld. While there is a single player option, it has been designed as an asymmetrical co-op experience, with one player in...

Google Demonstrates Promising Low-cost, Mobile Inside-out Controller Tracking

A number of standalone VR headsets will be hitting the market in 2018, but so far none of them offer positional (AKA 6DOF) controller input, one of the defining features of high-end tethered headsets. But we could see that...

Mozilla’s ‘Hubs’ is the One-click VR Meeting Space I’ve Been Waiting For

As part of Mozilla's ongoing efforts to make VR a first-class citizen on the web, the company today announced Hubs, a WebVR-based social experience which makes for effortless, one-click creation of virtual spaces which anyone can join—from smartphones desktop browsers...

Everything We Know About Oculus Go (so far)

Oculus Go is an upcoming standalone VR headset and controller that offers the same content library and a similar experience to Gear VR, but in a dedicated unit rather than a ‘headset shell’ accessory for a smartphone. What follows...

Nanotechnology Researchers Are One Step Closer to the Perfect ‘Meta-lens’ for AR/VR Headsets

AR and VR headsets of the future could have clearer, lighter, and wafer thin lenses, thanks to a new manufacturing process that uses nanotechnology to not only shrink the thickness of the lens, but also correct for the sort...

‘Psychonauts In the Rhombus of Ruin’ for PC Review – a Veritable Saturday-morning Cartoon in VR

Psychonauts In the Rhombus of Ruin takes place between the events of Psychonauts (2005) and the upcoming Psychonauts 2 due out later this year. Exclusively available in VR, In the Rhombus of Ruin strays from the 3D platformer genre of its flatscreen...

Oculus’ Privacy Architects Discuss Their Open-ended Privacy Policy & Biometric Data

Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before the EU's General Data Protection Regulation (GDPR) privacy law enforcement deadline of May 25th....
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