Feature
Hands-on: Pimax “8K” Has Come a Long Way but There’s Still Real Kinks to Iron Out
Pimax, the Chinese VR startup honing in on a consumer headset with a huge field of view, is said to soon be shipping the first Pimax "8K" headsets to Kickstarter backers. While the company executed a very successful Kickstarted...
Hands-on: The Vive Pro is Much More Than an Improved Screen
It might still be rather bulky, but HTC's new Vive Pro brings a host of improvements that have the headset teetering on the edge of next-gen.
Today at CES 2018, HTC revealed the Vive Pro. It isn't the 'Vive 2'—and the...
4 Virtual Reality Desktops for Vive, Rift, and Windows VR Compared
While it’s all too easy to lose ourselves in the countless VR worlds at our fingertips, sometimes we just need to access the desktop and get things done in Windows. Thanks to a few innovative apps, this is possible...
7 Companies Aiming to Cut the Cord on High-end VR Headsets
Today's most immersive virtual reality systems, like the Oculus Rift and HTC Vive, rely on a bothersome tether to send power and high fidelity imagery to the headset at low latency. But everyone agrees a dangling cable is not...
4 Great VR Party Games to Play With Friends and Family This Holiday
VR is so new that one of the regular activities of VR headset owners is introducing other people to the technology. Usually that means putting one person in a headset and standing around while they take their turn. But a...
Hardlight VR Haptic Vest Gets Significant Price Cut, Torso & Arm Tracking Demonstrated
Road to VR recently visited Hardlight VR’s downtown Seattle office to take a look at the new Mark III version of their haptic vest. During the visit, Hardlight VR revealed a dramatically lower price point of $300. This is...
Road to VR’s 2017 Game of the Year Awards
It's been a fantastic year for virtual reality games, and with VR titles hailing from ambitious indie studios and well-established developers alike, the prospect of having truly great games in VR is decidedly here. We at the Road to VR editorial staff,...
Magic Leap Finally Unveils its First AR Product ‘Magic Leap One’, Shipping Starts in 2018
After the long wait, Magic Leap, the secretive augmented reality startup, finally unveiled its first AR headset. Releasing first as a 'Creator Edition', the so-called 'Magic Leap One' AR headset is said to start shipping in 2018.
While the company has...
Lytro is Positioning Its Light Field Tech as VR’s Master Capture Format
Lytro, a leading light-field company, is positioning its light-field capture and playback technology as the ideal format for immersive content. The company is building a toolset for capturing, rendering, and intermingling both synthetic and live-action light-field experiences which can...
‘L.A. Noire: The VR Case Files’ Review – A Virtual Scavenger Hunt
L.A. Noire: The VR Case Files is the debut VR title from Rockstar Games, and a remake of unique action-detective game L.A. Noire which was released in 2011. LA Noire VR draws upon the same foundation of impressive facial motion...
Update: ZED Mini Turns Rift and Vive into an AR Headset From the Future
Stereo camera company Stereolabs has launched pre-orders for the ZED Mini, a smaller version of their stereo depth-mapping camera which fits on a mount made to attach to VR headsets like the Rift and Vive. When attached, the camera...
Exclusive: Leap Motion Explores Ways to Make Controller-free Input More Intuitive and Immersive
There's an intuitive appeal to using controller-free hand-tracking input like Leap Motion's; there's nothing quite like seeing your virtual hands and fingers move just like your own hands and fingers without the need to pick up and learn how to...
Oculus Rift Core 2.0 Update Now Available in Beta – Hands-on with Home & Dash
Announced back in October, Oculus is launching the Rift Core 2.0 update today in beta, a major overhaul to the platform’s underlying experience. The update not only rebuilds the default ‘Home’ environment with huge customization potential, it also introduces...
‘DOOM VFR’ Review – Hell Can Wait
The name Doom carries a great weight of expectation in video game circles. One part technical showcase, one part genre-defining milestone - with a giant dash of adrenaline for good measure - the series is rightly feted as one...
Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 2
In Part 1 of this article we explored the current state of CGI, game, and contemporary VR systems. Here in Part 2 we look at the limits of human visual perception and show several of the methods we're exploring...



















