Feature
Hands-on: Sony’s New MR Headset Impresses with Clarity & Ergonomics, But Still Needs Tuning
Sony's new headset, officially dubbed the SRH-S1 "content creation system" combines a compact form-factor with novel controllers. I got to check out the headset first-hand at AWE 2024 and came away impressed with the headset itself, even if the input...
Hands-on: Logitech’s MX Ink for Quest Could Legitimize VR Styluses as a Whole
Over the last decade I've reported on and tested many different VR styluses, but none of them have actually caught on. But the new MX Ink stylus for Quest stands a real chance at legitimizing the VR stylus as...
SOUL COVENANT Review – Ineffectual Melee Sandwiched in a Very Skippable Story
SOUL COVENANT is an action RPG from the core members who brought you the SOUL SACRIFICE series. While the game does a few things to translate the franchises's melee combat and giant monsters into a VR-native experience, adherence to the series'...
Vision Pro is Hands-down the Best Movie Experience You Can Have on a Plane
After an eight hour flight, I can say that Apple has largely nailed the Vision Pro use-case of movie watching on a plane. But a few key improvements stand to make it more widely appealing.
Nobody looks forward to an...
‘Silent Slayer’ Preview – Dr. Van Helsing’s Deadly Game of Operation
I went hands-on with Silent Slayer: Vault of the Vampire, an upcoming horror-puzzle for Quest from Schell Games that tasks you with defusing various arcane traps protecting a coven of sleeping vampires. Much like the studio's pioneering VR puzzle franchise I...
Hands-on: Apple Upgrades Personas for True Face-to-face Chats on Vision Pro
Apple today released 'Spatial Personas' in public beta on Vision Pro. The newly upgraded avatar system can now bring people right into your room. We got an early look.
Much has been said about Apple's Persona avatar system for Vision...
‘Max Mustard’ Review – An ‘Astro Bot’ Style VR Platformer That Cuts the Mustard
Max Mustard may be a bit of a curveball when it comes to names, but this traditional 3D platformer reimagined for VR delivers in nearly every other way, serving up some very Astro Bot Rescue Mission (2018) and Lucky's Tale...
Vision Pro Preview: Early Thoughts on My Time Inside Apple’s First Headset
Over the last three weeks I’ve had the chance to spend significant time in Apple Vision Pro. While my full review is still marinating, I want to share some early thoughts I've had while using the headset and what...
A Three-game VR Workout Routine That’s as Fun as It Is Physical
VR is finding uses in everything from art and design to training, research, and entertainment. An unexpected byproduct of VR's immersion is its ability to flip the notion of in-home entertainment being necessarily sedentary. With the right games and...
‘Bulletstorm VR’ Review – An Uglier & More Tedious Version of the Game You Love
Bulletstorm (2011) is the sort of epic single-player shooter that's all about running and gunning through an explosive linear campaign while chewing the fat with some wise-cracking sidekicks. It's an interesting choice as a VR port; it has the promise...
10 Years Ago Zuckerberg Bought Oculus to Outmaneuver Apple, Will He Succeed?
A decade ago Zuckerberg made a $2 billion bet. XR was the future of computing, he wagered, and in buying a little known startup called Oculus, Meta would beat Apple to the punch.
An Unexpected Acquisition
You can critique Meta CEO...
XR Year in Review: The Most Important Stories of 2023 and What They Mean for 2024
Somehow another year has come and gone. 2024 will mark the 13th year that we've been following this XR journey here at Road to VR. With an eye on that long-term perspective, it's once again time to reflect on...
Road to VR’s 2023 Game of the Year Awards
"Virtual reality is dead." That's what we've been told about every six months for the better part of a decade now. Anyone who's been following the space though knows that more people than ever are playing VR games and opening...
‘Arizona Sunshine 2’ Review – Head-popping Fun With Friends
Seven years after its predecessor, Arizona Sunshine 2 is back to bring you more head-popping fun, and thanks to its co-op capability and wide release on all major VR platforms, you'll be able to have a friend join you for this...
Designing Mixed Reality Apps That Adapt to Different Spaces
Laser Dance is an upcoming mixed reality game that seeks to use Quest's passthrough capability as more than just a background. In this Guest Article, developer Thomas Van Bouwel explains his approach to designing an MR game that adapts to...



















