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E3 2014 Day Zero Breakdown – Press Conference Times, Video Streams and What We Might (or...

The gaming calendar's biggest event is now upon us and as usual the hype train is stoked and ready to steam! Although the E3 show floor proper doesn't open its doors until tomorrow, as has become customary, the big...

Kevin Williams – A Wider FOV

This marks the first in a semi-regular feature in what I hope will be covering the wider aspects of the re-emergence of virtual reality into the commercial and consumer sector. My consultancy, KWP, and our news service The Stinger...

MemoRift Brings Your Retro Arcade Memories to Life in Virtual Reality

I've now been a gamer for, well, far too long now. More than books, movies or television, games have been my obsession for as long as I can remember. For me, growing up is inextricably linked to the games around...

Rev VR Podcast (Ep. 66) – SVVR, VR Controllers, and Game Design with Matt Carrell and...

In this episode of the Rev VR Podcast, I am joined by Matt Carrell and Brian Bullard who host the PodVR podcast. Both of them were part of the SVVR Ubercast, and are pioneers in the VR community. We...

The Elite: Dangerous Community Q&A, Frontier’s David Braben Answers Your Questions

The Elite series is legendary. Father to the modern Space Exploration and Combat genre of games, it hailed a new era of involved gameplay with adult themes and expansive universes to explore. Now, almost 30 years after the release...

Control VR is the Virtual Reality Data Glove You Always Wanted, Kickstarter Now live

If you've been following virtual reality news and opinion recently, you'll have noticed a definite switch of focus for those seeking VR nirvana. Whilst there are myriad hard problems surrounding convincing your mind it occupies a virtual space,...

Two Reasons You Will Want to Buy a New Gaming Rig for the Oculus Rift CV1

Here and there I see threads pop up around the web asking what hardware ought to be bought in preparation for the consumer version of the Oculus Rift (also known as the CV1). If you're looking to get top...

Overview of Positional Tracking Technologies for Virtual Reality

Positional tracking is very important towards achieving immersion and presence in virtual reality. There are many ways to achieve positional tracking, with pros and cons for each solution. This article presents an overview of positional tracking technologies which could...

Exclusive: Meet Totoro and the Catbus in ‘My Neighbour Totoro VR – Bus Stop Scene’ Oculus...

The mind behind the Spirited Away VR – Boiler Room Scene has been toiling away, recreating another scene from a beloved Studio Ghibli film. This time it's the bus stop scene from My Neighbor Totoro (1988), and it's ready to...

Rev VR Podcast (Ep. 65): Post SVVR Conference & Expo Breakdown with Forest Gibson

I’ve been home for a week, but I am still riding the high from the Silicon Valley Virtual Reality Conference & Expo.  There are so many wonderful experiences to talk about, so I invited a fellow attendee, Forest Gibson,...

Infinadeck is a 1000 Pound Omnidirectional Treadmill Designed and Built By One Man

Infinadeck is a new entrant into the omnidirectional treadmill space for VR use. The device allows a user to walk completely naturally in any direction. Unlike other VR treadmills that have sprung up recently, the Infinadeck is an active,...

Go Show Kickstarter Launches to Bring Virtual Cinemas, YouTube, Hulu, and More to Smartphone VR Headsets

Sam Gebhardt, developer of VR cinema app Go Show, has launched a Kickstarter campaign to bolster the feature set of the app. Designed for Smartphone VR headsets, Gebhardt hopes to add custom theaters, streaming media support, and more to...

Exclusive: GameFace Mark 5 Prototype Heading to E3 With New Form-factor, Front Facing Depth Camera, Ports,...

At SVVR Conference & Expo, GameFace Labs shared with Road to VR info on a new prototype of the mobile head mounted display that the company intends to show off at E3 next month. The prototype features a brand...

SVVR Con: Ubercast 2014 – With Special Guest, Palmer Luckey

They have each individually done their part to fill your ears, minds, and souls with VR conversations and to help keep the enthusiasm for VR going. Now, at the 2014 SVVR Conference & Expo, Cris Miranda, Matt Carrell, Brian...

SVVR Con: Indie VR Game Developer Roundtable – LiveStream @ 11:00 am PDT

An open discussion with leading developers in the VR space discussing anything and everything around developing for virtual reality. What does your VR game development workflow look like? Does it differ from your standard workflow? What tools/functions are on your SDK/Engine wishlist? What...
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