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FOVE Kickstarter Heads Toward $500,000 on Final Day

FOVE's Kickstarter campaign to bring the first VR headset with eye-tracking to market at a consumer price-point is coming to a close in less than 24 hours. Potential backers take note: Lighthouse 'room scale' tracking is coming. FOVE, the eye-tracking VR...

The VOID Wants to Build 230 VR Theme Parks Worldwide, in Talks with National Geographic

In a recent episode of Gunter's Universe, a weekly VR panel show that takes place in the VRChat social space, an interesting melange of newly revealed information about The VOID came to light. For one, the Salt Lake City location is considering itself is a...

SoCal VR Conference & Expo Comes to Irvine, CA – Free Admission, Demos, and Talks

Southern California's very own VR conference and expo (SoCal VR) is bringing together devs, content creators, and VR enthusiasts of all stripes to take part in a celebration of all things virtual on the 12th of July. Supported by a number of...

Sixense STEM is “in the Home Stretch”, New Shipping Date Revealed

Sixense has just sent out an update to backers of their 2013 STEM motion controller Kickstarter campaign which includes an updated production roadmap and a new estimated release date. Sixense, makers of the Razer Hydra and inventors of the promising...

Jaunt Reveals “NEO”, 360 Degree Light Field Camera for “Professional-Grade” Cinematic VR

Jaunt VR, the cinematic VR company, has today announced its 5th generation of cinematic VR cameras, codenamed 'NEO', built using Light Field technology. Jaunt has sure been busy recently. The company recently announced that it had become a 'preferred partner'...
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‘FlyInside FSX’ Puts You in the Cockpit of a 747 and Many More Aircraft, Kickstarter Now...

FlyInside FSX aims to put Microsoft Flight Simulator X into VR with its Oculus Rift DK2-compatible plugin. Did you know that becoming a commercial pilot requires a minimum of 250 hours of flight time? And they don't even let you crash once....

NVIDIA Takes the Lid Off ‘Gameworks VR’ – Technical Deep Dive and Community Q&A

Virtual reality is coming, and it's going to need high frame rates and low latency visuals. In this guest post from NVIDIA Graphics Programmer Nathan Reed, we take a deep dive into their forthcoming Gameworks VR initiative. What is it...

You Can Now Watch 360 YouTube Videos in VR (Currently Android Only)

With a recent update to the Android YouTube app, Google Cardboard-compatible smartphones can now view 360-degree video in side-by-side configuration. The video streaming giant quietly rolled out VR support for their 2D 360-degree videos earlier this month, with no official mention...

FOVE Gets Samsung Ventures Investment, Guarantees Lighthouse Positional Tracking

Fove is today announcing that the company has received an undisclosed amount of funding from Samsung Ventures to further their eye-tracking VR headset, and additionally firms up their commitment to support Valve's Lighthouse positional tracking technology. Having now raised 180%...
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Morpheus Exclusive ‘SuperHyperCube’ Shares Heritage With One of Indie Gaming’s Biggest Hits

When I was initially surveying the 17 Morpheus VR titles that Sony was showing at E3 2015, I came across one with a logo that was printed so small on the booth's placard that I could hardly read it. I...
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Preview: ‘Salvaged’ is a Multi-screen Tactical Game that’s Scary in all the Right Ways

Somewhere in the deep of space a starship docks with a derelict science station in search of its long forgotten loot. A contract brought you there, but your employer didn't specify the contents, or why it was abandoned in the first...

Jaunt and Google Announce ‘High-End’ Cinematic Content Collaboration

360 degree immersive video specialist Jaunt VR has today announced that it's become a preferred VR content creator for Google as the search giant ramps up its presence in the VR space. Jaunt has risen to become one of the most...
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Sony’s New VR Party Game, ‘Playroom VR’, Pits 4 Players on the Couch Against One Morpheus

Although Sony is working on engaging single-player experiences for Morpheus, their console-based VR solution is uniquely positioned for couch-based party gaming where local players interact with a player using the headset. Their new demo, The Playroom VR, does just...

GameFace Mobile VR Headset Will Also Tether to PCs Through Valve’s OpenVR

GameFace Labs showed off their latest prototype mobile VR headset at E3 last week, a device that promises to deliver both a standalone Android-based mobile VR experience and a tethered PC experience in the same headset. GameFace calls their prototype headset a head...
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‘Salvaged’ the Unique Tactical-Action VR Game Hits Steam Greenlight

Salvaged is a tactical-action game for the Oculus Rift that divides your attention between command consoles and a team of 4 space marines that you must guide through the Aliens (1986) inspired sci-fi universe. Created by Opposable Games, the Bristol-based indie studio behind...
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