‘The Last Clockwinder’ Review – So Much More Than Just Robots Picking Fruit

Image courtesy Pontoco

The Last Clockwinder is casual puzzle game that tasks you with building moving contraptions out of your own clones. While constructing complex factories essentially populated by just yourself is good fun, the game also excels in delivering a world that feels alive, which isn’t an easy task when you’re basically (ok, not exactly) in one room the entire game with a bunch of automatons picking fruit and pumping levers. Thanks to its seemingly Studio Ghibli-inspired setting and series of audio logs which tie it all together with a heartfelt story, The Last Clockwinder makes for a charming little adventure that may just pull a heartstring or two.

Niantic is Bringing Its Large-scale AR Positioning System to WebAR Too

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This week Niantic announced Lightship VPS, a system designed to make possible accurate localization of AR devices at a large scale to enable location-based AR content that can also be persistent and multi-user. While the first implementation of the system will need to be baked into individual apps, the company says it’s bringing the tech to WebAR too.

Unexpected Update Brings New Content to SteamVR Home

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Image courtesy Valve

Valve released an update to SteamVR this week that unexpectedly added new content to SteamVR Home.

Lynx Secures $4M in Series A Funding, Aims to Become “European Champion of Mixed Reality”

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Lynx R-1 | Image courtesy Lynx

Lynx, the French XR hardware startup known for crowdfunding the Lynx R-1 mixed reality headset, today announced it’s secured $4 million in its Series A round, led by social VR platform Somnium Space.

Pico Neo 3 Link Releases for €450 in Europe with Hopes of Competing with Quest 2

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Image courtesy Pico Interactive

Pico Interactive primarily targets enterprise users outside of China, however now the company has taken a significant step into European consumer market, as it’s officially launched its new Neo 3 variant there, Pico Neo 3 Link, which features both standalone and PC-tethered capability.

Meta Research Explores a New Solution to One of VR’s Biggest Display Challenges

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Image courtesy Bhowmick et al., SID Display Week

New research from Kent State University and Meta Reality Labs has demonstrated large dynamic focus liquid crystal lenses which could be used to create varifocal VR headsets.

Niantic Launches City-scale Visual Positioning System for Location-based, Multi-user AR

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Image courtesy Niantic

Niantic today launched its Lightship Visual Positioning System at its first developer summit. The system aims to form an underlying 3D map of the world so that AR devices can share the same frame of reference even on massive scales.

Magic Leap is Selling Its First AR Headset for Just $550

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Image courtesy Magic Leap

It looks like Magic Leap is holding a barn burner of a sale on its first AR headset, Magic Leap 1, as the one-time $2,300 device can now be had for $550.

Catch Road to VR Co-founder Ben Lang on the Between Realities Podcast

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Road to VR co-founder Ben Lang recently joined the crew of the Between Realities podcast.

VR Roguelike ‘OUTLIER’ Cancelled Due to “overestimated demand”

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Image courtesy Joy Way

Joy Way, the studio behind VR titles Stride and Against, announced it’s abandoning development on its most recent PC VR title, Outlier, which hit early access on Steam in March.

Qualcomm’s Latest AR Glasses Reference Design Drops the Tether, Keeps the Compute

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Image courtesy Qualcomm

Qualcomm has revealed its latest AR glasses reference design, which it offers up to other companies as a blueprint for building their own AR devices. The reference design, which gives us a strong hint at the specs and capabilities of upcoming products, continues to lean on a smartphone to do the heavy compute, but this time is based on a wireless design.

VR Attraction Zero Latency Ditches Backpack PCs in Favor of Vive Focus 3 & Wireless Rendering

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Image courtesy Zero Latency

Zero Latency, one of the longest running VR attractions in the out-of-home VR space, is dropping the backpack PCs that were once the backbone of the platform. Now the company says it’s moving to standalone Vive Focus 3 headsets with wireless delivery of PC-rendered VR content.

Sense Arena Secures $3M to Expand Ice Hockey VR Training Tools, Add New Sports

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Image courtesy Sense Arena

VR ice hockey training company Sense Arena announced that it’s closed a $3 million investment round, something the startup says will be used to support continued development on its ice hockey training platform as well as expand to new sports.

Team-based Combat Game ‘World of Mechs’ Coming Exclusively to Quest 2 May 26th

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Image courtesy Studio 369

A new squad-based online battle game called World of Mechs is coming exclusively to Meta Quest 2 on May 26th, and it’s promising a bevy of mechs to pilot.

Report Details Apple MR Headset Design Challenges & Internal Hurdles

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Based on an image courtesy Apple

Apple is a notorious black box when it comes to internal projects, although sometimes details based on supply chain rumors shed a sliver of light on what might be happening with the company’s AR/VR headset behind closed doors. Much less common coming from Apple are direct internal leaks, however a report from The Information alleges that 10 people on Apple’s mixed reality headset project team have detailed some of the past design challenges and possible direction the headset may take moving forward.

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