‘Path of the Warrior’ Gets Co-op with Cross-play Between Quest & Rift
Oculus-exclusive VR beat ’em up Path of the Warrior got a new update today enabling co-op, including cross-play between Quest & Rift.
Oculus-exclusive VR beat ’em up Path of the Warrior got a new update today enabling co-op, including cross-play between Quest & Rift.
Facebook slashed the price of Oculus Go for Black Friday, and kept it for the post-holiday season. Now, the company has confirmed that it’s permanently sticking with that pricing scheme, which comes to $150 for the 32GB version and $200 for the $64GB version.
Pixel Ripped 1995, the sequel to the nostalgia-soaked VR game Pixel Ripped 1989 (2018), is now slated to launch this spring.
Microsoft began shipping its latest AR headset, HoloLens 2 in November. After a slow initial rollout, devices are getting out into the hands of more developers and reports have surfaced that many units are exhibiting significant color-consistency issues. Microsoft has acknowledged the problems and says its working with customers to understand the cause.
No surprises here: Beat Saber (2018) was officially the most downloaded game on PSVR in 2019, which goes for both the US and Europe.
With just two months or so until the launch of Half-Life: Alyx, Valve is still struggling to meet demand for its Index VR headset. Our latest check on Valve Index stock and availability shows that nearly every package of the headset is completely sold out in all 31 regions where sold.
Facebook CEO Mark Zuckerberg today laid out a range of topics on which he and his company will focus over the next decade. By 2030, he says, AR and VR telepresence could allow employees to work remotely from anywhere in the world, alleviating the affordable housing crisis of increasingly populated cities.
If you’re looking to pick up an Oculus Quest after the holiday rush, you may be more than a bit disappointed to find out that online retailers across the board have listed it as ‘back ordered’, with Oculus US quoting an earliest delivery date into late February, early March.
HTC Vive Pro launched in April 2018 with a few key improvements over the company’s original 2016 HTC Vive headset, although its launch was marred somewhat by its steep retail price of $800 for the headset alone. Now the company appears to be responding to recent competition in the space by cutting the price of its Vive Pro headset permanently to $600.
Teslasuit is a London-based company that makes an enterprise-focused haptic suit like none other I’ve experienced thus far. I got a chance to go hands-on at CES 2020 this week to find out just what sets it apart from other haptic suits, many of which employ a series of vibrating motors in an attempt to simulate the sense of touch. Teslasuit is different though. In homage to Nikolai Tesla’s advances in electricity, Teslasuit delivers to the body a range of amperage that’s designed to leave a lasting impression.
Beyond the unique selling point of Varjo’s headsets—a novel display concept which offers ‘retina resolution’—the company is pioneering the way in which VR headsets could be a part of the day-to-day enterprise workflow.
At CES this week, Pico unveiled a pair of its latest standalone VR headsets, Neo 2 and Neo 2 Eye. While the company is targeting enterprise customers in the West, the Neo 2 line is eyeing up the same hardware category as Facebook’s Oculus Quest, and doing a solid job at that.
This week at CES 2020, Pico quietly revealed a prototype headset which its calling the Pico VR Glasses. This phone-tethered 3DOF ‘VR viewer’ was surprisingly complete, offering a decent resolution and field of view, focus adjustment, and motion controller in a compact form-factor that’s light enough to stay on your head.
When we caught up with CREAL and its light-field tech at CES 2020 this week, the founders also filled us in on the latest happenings with the company, including the closure of a recent funding round which, between investments and grants, brought in $7.4 million.