Pimax “8K” to Begin Shipping By Month’s End, Pimax “5K” Plus Announced

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Photo by Road to VR

While Pimax has been met with several delays in delivering its ultra-wide FOV headsets, the quest to get headsets out the door to backers of its successful Kickstarter campaign may soon be coming to a conclusion. The company says the first “8K” and “5K” headsets will begin shipping to backers by the end of September, and also announced a new “5K” Plus model; backers of the original “5K” will automatically be upgraded to the “5K” Plus.

This Magic Leap One Demo Offers a Peek into the Future of Multiplayer AR

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Image courtesy The Verge

Magic Leap One, the company’s long-awaited AR headset, has been out for a month now. While we’ve been teased with some pretty interesting upcoming content for the platform, such as Weta GameShop’s shooter Dr. Grordbort’s Invaders and a newly announced mocap project with Andy Serkis (Gollum from Lord of the Rings) performing as an “orc-like character”, you’d be forgiven if you thought most of the still unreleased games and apps planned for the headset are still being developed behind closed doors. That’s not entirely true, as a group of AR/VR developers are currently testing out the headset’s abilities to create multiplayer experiences with a pretty inspiring first success.

‘Firewall Zero Hour’ Tops PSVR’s Most Downloaded Game List in August

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Image courtesy First Contact Entertainment

Firewall Zero Hour (2018), the tactical team shooter from ROM: Extraction (2016) developers First Contact Entertainment, has apparently celebrated some serious notoriety since it launched late last month on PlayStation VR; Sony has ranked it the top most downloaded PSVR game of August.

Couch Co-op Platformer ‘Carly and the Reaperman’ Gets Single-player VR Experience

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Image courtesy Odd Raven Studios

Odd Raven Studios, the Stockholm-based developers behind Carly and the Reaperman – Escape From the Underworld (2018), announced that the VR couch co-op platformer is getting a single-player experience starting today.

‘Gravity Sketch’ 1.5 Update Brings New Tools for 3D Design Concepting

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A concept card by James Robbins, designed in Gravity Sketch

Gravity Sketch fills an interesting role in the world of VR modeling tools. More focused on design than art, the app functions much like a 3D sketchpad for exploring ideas of form and color as part of a broader modeling workflow. An update to the Early Access app brings new and improved tools to make 3D ideation faster and easier.

Pulse Pounding Rhythm Game ‘Thumper’ Now on Oculus Go

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Image courtesy Drool

Thumper (2016), a totally unique rhythm game and verifiable indie gem, has launched on Oculus Go. As far as mobile VR is concerned, Thumper is a pretty big deal to see ported to the headset, and will likely set the stage of more ports to come as the launch of Santa Cruz, Oculus’ high-end mobile VR headset, draws nearer.

‘Echo Combat’ Gets Open Beta Weekend with Parties & New Features, Starting Today

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Image courtesy Ready at Dawn

Ready at Dawn today announced the beginning of the fourth open beta weekend for the zero-G, VR shooter expansion Echo Combat. Now on the list of improvements and updates includes a hotly awaited parties function, and a few other features and some fresh mechanic balances to boot.

Psychological VR Thriller ‘Blind’ to Launch on PSVR, Rift & Vive September 18th

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Image courtesy Tiny Bull Studios

Tiny Bull Studios and Fellow Traveller (ex-Surprise Attack Games), today announced that Blind, the long-awaited psychological thriller, is slated to launch globally on September 18th for PSVR, Oculus Rift, HTC Vive, and OSVR.

‘Windlands 2’ Rift Pre-orders Now Live, New Trailer Reveals Bosses, Maps & More

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Windlands 2, Psytec Games’ upcoming multiplayer sequel to the high-flying grappling hook adventure, is nearly here. Psytec has today announced that Windlands 2 is set to land on Oculus Rift next week.

Tactical VR Shooter ‘Zero Killed’ to Arrive on Vive & Rift This Month, Gameplay Trailer Here

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Hot on the heels of PSVR’s hit tactical shooter Firewall Zero Hour comes a new tactical VR shooter that’s inspired by Rainbow Six Siege (2015) and the Counter-Strike franchise. Dubbed Zero Killed, the Warsaw-based VR/AR studio Ignibit today announced the four vs. four team shooter is slated to release on HTC Vive and Oculus Rift September 26th, and that a PSVR version will soon follow.

Early VR Pioneer CCP Games Acquired by ‘Black Desert Online’ MMO Developer for $425M

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Image courtesy CCP Games

CCP Games, an Icelandic game studio known for the long running EVE: Online MMO and their eager jump into and eventual backpedaling in the VR space, has been acquired by Korea-based developer Pearl Abyss, the studio behind the MMO Black Desert Online. The surprise acquisition, which cost Pearl Abyss $425 million, according to VentureBeat, combines two prominent MMO developers from two different sides of the globe.

Andy Serkis to Star as “orc-like” Motion Capture Character for Magic Leap One

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Image courtesy Wikimedia Commons

Andy Serkis, the actor-director you may recognize for his award-winning performances as Gollum in the Lord of The Rings film franchise, is lending his likeness to a new AR creation for Magic Leap One headset in what The Hollywood Reporter describes as an “orc-like creature.”

Sword & Sorcery VR Adventure ‘Witching Tower’ Gets October Launch Date, Trailer Here

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Witching Tower, an upcoming action-adventure game that promises to be heavy on sword and sorcery, is headed to HTC Vive, Oculus Rift, and Windows VR headsets next month.

Orpheus Technodelics is Publishing Consciousness-hacking VR Experiences

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Image courtesy SoundSelf

robin-arnottSound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness-hacking VR experiences. ‘Technodelics’, according to Arnott, are digital psychedelics that provide peak experiences aimed at opening someone’s mind to commit to deeper contemplative practices. He sees that spiritual traditions are steeped in level of tradition and seriousness that is a turn-off for a lot of people, and that he hopes to use the insights of game design in order to make transcendent experiences more readily available through virtual reality.

HTC Opens Its Viveport VR App Store to Oculus Rift Users

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Image courtesy HTC

Last month HTC announced that the company’s Viveport VR app store would allow developers to sell titles supporting the Oculus Rift. Today the company has official opened Viveport to Rift, which is now supported by nearly 200 games and apps at the time of this writing.

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