Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs
Unreal Engine 4.20 officially launched today with heaps of updates. In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. On the AR front, UE 4.20 adds supports for Apple’s ARKit 2.0 and Google’s ARCore 1.2, along with Magic Leap support.












The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR headset priced at $200 that is optimized for media consumption and social VR interactions. Facebook showed off four first-party applications including Oculus TV, Oculus Gallery, Oculus Rooms, and Oculus Venues. The Oculus Venues will be treated as public spaces that will be governed by 




