Vive Focus’ Western Launch Hinges on Success in China

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Based on images courtesy HTC

Having initially announced that their Vive Focus standalone VR headset would operate as part of Google’s Daydream VR platform in 2017, HTC later scrapped those plans ahead of the headset’s recent launch in China under HTC’s own ‘Wave Vive’ platform. Recent comments from HTC’s Vive China President suggest that a Western release for the headset will likely hinge on its reception in China.

Update: ‘Earthlight’ Developer Experimenting With PSVR

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image courtesy OPXSpace

Opaque Space, a studio working in collaboration with NASA to build space-themed VR experiences, have started experimenting with PSVR.

Valve’s ‘Steam Audio’ Spatial Sound System Gets Support for AMD TrueAudio Next, FMOD

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Image courtesy Valve, AMD

Steam Audio, Valve’s free made-for-VR spatial audio system, has added support for AMD’s GPU-based TrueAudio Next technology, as well as the popular FMOD audio software.

360 Film ‘Dinner Party’ is a Symbolic Exploration of Race in America Wrapped in an Alien Abduction Story

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Sarah Sokolovic and Malcom Barrett appear in Dinner Party by Angel Manuel Soto, an official selection of the New Frontier VR Experiences program at the 2018 Sundance Film Festival. Courtesy of Sundance Institute | photo by Skybound Entertainment. All photos are copyrighted and may be used by press only for the purpose of news or editorial coverage of Sundance Institute programs. Photos must be accompanied by a credit to the photographer and/or 'Courtesy of Sundance Institute.' Unauthorized use, alteration, reproduction or sale of logos and/or photos is strictly prohibited.
laura-wexler
Laura Wexler

Dinner Party is an immersive exploration of Betty and Barney Hill’s widely known 1961 alien abduction story that premiered at the Sundance New Frontier film festival. Rather than using normal alien tropes, writers Laura Wexler & Charlotte Stoudt chose to use the spatial affordances of VR to present a symbolic representation of each of their experiences to highlight how vastly different they were.

‘Sairento VR’ Exits Steam Early Access Today, Launches on Oculus Home

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Sairento VR (2018), a VR ninja action game from indie developer Mixed Realms, ended its year-long stint in Steam Early Access today. The game, which features both single player and multiplayer modes, also launched on Oculus Home today.

Play ‘Eleven: Table Tennis VR’ on Rift for Free This Weekend

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image courtesy For Fun Labs

For Fun Labs, the developers behind Eleven: Table Tennis VR (2016), are hosting a free weekend for Rift players this week on Oculus Home.

Walmart’s Tech Incubator Store No. 8 Acquires VR Startup Spatialand

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photo courtesy Wal-Mart Stores Inc.

Wal-Mart, the big-box retail giant, unveiled its Store No. 8 tech startup incubator last year with the aim of researching and investing in emergent tech like AR and VR. Now, Store No. 8 has acquired Spatialand, a startup that has created a platform and toolset for enterprise companies to create VR content.

HP to Launch Enterprise-focused Windows VR Headset in March

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HP is bringing out an enterprise-focused version of its Windows ‘Mixed Reality’ VR headset in March. Called the ‘Professional Edition’, HP is pushing out basically the same headset hardware-wise save a few tweaks it considers necessary for VR-use in the workplace.

Open Source Game Engine ‘Godot Engine’ Gets VR Support

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Image courtesy Juan Linietsky, Ariel Manzur, et al

The full release of Godot 3.0 is now available, bringing VR support to the engine via a lightweight, 3DoF, ‘Cardboard-like’ solution, and OpenVR support through a GDNative-based plugin. The multiplatform Godot Engine is an open source, non-profit project available to download for free via the official site or through Steam.

Noitom Releases Perception Neuron 2.0 Motion Capture System

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image courtesy Noitom

Noitom, the Beijing-based company building affordable motion capture systems, announced the release of Perception Neuron 2.0, a hardware refresh of the company’s original tracker which resulted from their 2014 Kickstarter campaign. The company also announced a new product ecosystem which will allow both 1.0 and 2.0 owners to use the tiny 1.2 gram snap-in sensors with specialized straps and a full body mocap, zip-up suit.

Former Mozilla WebVR Pioneers Launch ‘Supermedium’ VR Browser

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Image courtesy Supermedium

Supporting HTC Vive and Oculus Rift, Supermedium is a new, fully VR browser from the creators of VR web framework ‘A-Frame’ and part of the original Mozilla team behind the WebVR initiative. Available to download on Supermedium’s website, the browser aims to become the new home for lightweight, fast-loading, web-based VR experiences.

Play VR Sport ‘SPARC’ for Free on Rift This Weekend

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Image courtesy CCP Games

Sparc (2017), the VR sport from EVE Online developers CCP Games, is hosting a free weekend for Rift players on Oculus Home. Temporary free access has already begun, and will conclude on February 4th at 11:59 PM PT (local time here).

Oculus Go Dev Kit Images Show the Headset to Be Near Consumer-ready

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Image courtesy Trusted Reviews

Two images showing a seemingly consumer-ready box containing Oculus Go, the company’s upcoming standalone VR headset, found its way to Reddit and Twitter recently, possibly indicating that launch is right around the corner.

Medieval Roguelike Bow-shooter ‘IN DEATH’ Hits Early Access, PSVR Version in the Works

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Sólfar Studios’ new title IN DEATH, launches today in Early Access with a launch week discount. The “roguelike” bow-shooter makes use of procedural generation to create different experience every time you play, the developers say, while players come upon “monsters, mysteries and loot.”

Hands-on: VRHero “5K” Plus Aims for Visual Fidelity Above All Else

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Photo by Road to VR

VRgineers is a Czech-based startup building a VR headset positioned strictly for the enterprise world. Compared to today’s consumer VR headsets, it’s undeniably huge and heavy, but a hands-on with their latest VRHero “5K” Plus shows that they’re on a path to delivering on their promise of unmatched image quality.

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