‘Rec Room’ Update Adds New Quest, ‘Curse of the Crimson Cauldron’

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The impressive content of popular social VR game Rec Room has once again expanded, with this week’s update introducing a brand new Quest titled ‘Curse of the Crimson Cauldron’. Developer Against Gravity believes their third co-op VR mini-adventure is the longest and most challenging to date.

Merleau-Ponty’s ‘Phenomenology of Perception’ & Embodied Metaphors

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Kai_RiemerI had a chance to catch up with phenomenologist Kai Riemer at SIGGRAPH where he gave his perspective on what phenomenology is and why it’s holistic approach could provide some vital insights for people working in VR.

This Impressive Short Film Was Drawn and Animated Entirely Inside of VR

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As VR continues to grow, the tools of the medium continue to mature as well. In an impressive demonstration of what you can now create entirely from within VR, artist Nick Ladd has produced an impressive short film using Quill and ANIMVR.

Immersv Raises $10.5M Investment to Bring Ads into VR and Mobile 360 Video

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Image courtesy Immersv

Today, California-based interactive advertising platform Immersv announced the successful completion of a $10.5 million Series A round of financing, led by venture capital fund Rogers Venture Partners. This marks a positive step for the company, and another indication of the incredible (and unavoidable) potential of VR monetisation.

‘Hover Junkers’ is Getting a Single Player Mode, Here’s the Teaser Trailer

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Developer StressLevelZero is fulfilling their promise of adding a single player campaign to Hover Junkers—one of the Vive’s earliest titles—arriving in the free 1.3 ‘Junkroad’ update. The team recently posted a short gameplay teaser, showing a distinctly less frantic atmosphere compared to the game’s original multiplayer mode, with the full trailer and release coming in the next few weeks.

One of the First Games Ever Shown on Vive Launches This Fall on Vive, Rift, and Windows VR

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Arizona Sunshine developer Vertigo Games announced today that Skyworld, a top-down strategy game built for VR is coming to the Vive, Rift, and Windows VR headsets. The game was shown way back in 2015 as one of the first demos made for the HTC Vive, and it’s now finally resurfacing this Fall.

Tyler Hurd’s Psychedelic VR Music Video ‘Chocolate’ Now Available on Vive and Rift

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Chocolate, the latest virtual creation from the mind of Tyler Hurd—the VR animator and director behind BUTTS (2015) and Old Friend (2016)—launched today on the HTC Vive and Oculus Rift.

Strategy Game ‘League of War: VR Arena’ Comes to PSVR This Fall

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Image courtesy MunkyFun

Independent developer MunkyFun is bringing League of War: VR Arena exclusively to Sony’s PSVR platform this Fall. Detailed in an entry on the official PlayStation Blog, the studio’s first VR game is described as being similar to ‘holographic chess’ but with plenty of tanks and explosions, based on the developer’s League of War franchise for mobile.

New Procedural Speech Animation From Disney Research Could Make for More Realistic VR Avatars

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A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of human speech and uses it to automatically generate matching mouth animation. The method has applications ranging from increased efficiency in animation pipelines to making social VR interactions more convincing by animating the speech of avatars in real-time in social VR settings.

Horror & Gore in VR – Designing ‘Killing Floor: Incursion’

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Leland-ScaliKilling Floor: Incursion is a horror game featuring lots of gore that is sure to evoke visceral reactions in players. I had a chance to play a demo at GDC 2017, and I can say that it’s definitely an experience that has stuck with me. The mechanics of beating enemies with their dismembered limbs had an extreme amount of blood splattering that it was a mix of being at the same time grossly disturbing and ridiculously comic. I had a chance to talk with project lead Leland Scali about the horror genre in VR, pushing the boundaries of how far to take gore within immersive VR, and their deeper game design process of creating an experience within their Killing Floor universe.

‘EVE: Valkyrie Warzone’ Update Adding Non-VR Mode and PS4/PC Cross Platform Play

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One of the earliest big exclusive releases for VR, EVE: Valkyrie from CCP Games, continues to evolve and with the latest free expansion dubbed ‘Warzone’ the developers have opened its particular brand of slick online space shooter to players without a VR headset whilst also allowing anyone across both PC and PS4 platforms, with or without a headset to play together.

Navigating Paradox, Reality Bubbles, & Multiple Worldviews with VR

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Marilyn-SchlitzDr. Marilyn Schlitz is a social anthropologist, consciousness researcher, and co-author of the books Consciousness & Healing and Living Deeply. Her anthropological work has been at the frontier of researching how different cultures use various indigenous practices to invoke mind-body interactions for the sake of healing, and she’s come up with higher order frameworks to describe consciousness transformations from spiritual practices. She’s starting to look at how to invoke states of awe & wonder within VR, and whether this will be able to catalyze collective shifts in consciousness.

Strider VR is an Intriguing New Omnidirectional Treadmill Solution

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Image courtesy Pathbender

Strider VR uses a novel approach to omnidirectional treadmill design, using a rotatable ball array positioned above a traditional linear treadmill, combined with a Microsoft Kinect 2 sensor. The system is currently available as a development kit from German company Pathbender.

‘VRChat’ Anecdotes and Dealing with Harassment & Tolling in Social VR

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gunterGunter S. Thompson has been hosting VR meetups in VRChat for the past three years where he will give guided tours through the latest additions to the VRChat metaverse, and he also hosts a live talk show every Tuesday called ‘Gunter’s Universe.’ I had a chance to catch up with Gunter at SVVR about two months after VRChat launched on Steam on February 1st where we talked about highlights from his social VR adventures, the challenges of dealing with harassment and trolling with VRChat after it’s public launch, and hanging out at the most popular bar in the metaverse, which is called ‘The Great Pug’.

EVE: Valkyrie Now Supports Oculus Touch as a Gamepad Alternative

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Image courtesy CCP Games

CCP Games have rolled out a small ‘2017_R3.1’ update this week, enabling work-in-progress support for Oculus Touch. As described on the EVE: Valkyrie website, this attempts to map the gamepad controls to the buttons, triggers and sticks of the Touch controllers, rather than using motion.

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