Rev VR Podcast (Ep. 112): Smell the Metaverse with the Cilia Kickstarter

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Virtual Reality already does a pretty good job of fooling our eyes and ears, but we need to remember that we have other senses as well. Peter Sassaman is trying to add smell to our VR experiences with his device, Cilia, which just launched on Kickstarter.

Unreal Engine to Add NVIDIA Gameworks VR Support, Including VR SLI

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Today at the VRX conference in San Francisco, Epic Games, developers of Unreal Engine, announced that they’re partnering with NVIDIA to integrate their Gameworks VR featureset into UE4. VR SLI and Multi-res shading will be availabl in forthcoming updates.

Tony Parisi on Alternatives to Walled Garden Platforms with the Open Web & WEVR

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Tony Parisi has been working towards creating an open ecosystem of virtual reality helping to co-create the Virtual Reality Modelling Language in the early 90s. He recently took a position at WEVR, and while he’s not revealing too much about the details of what he’s going to be working on at WEVR, it’s likely to do with building out components of the VR ecosystem using open web technologies like WebVR. In this interview, Tony talks about some of the disadvantages of the VR experiences solely being created within walled-garden and proprietary context, and the advantages of moving towards making VR a first-class citizen on the open web.

ARM Named Networking Sponsor at VRTGO 2015 on November 12th

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The Baltic Centre of Contemporary Arts, home of VRTGO 2015

VRTGO 2015 is almost here! A leading UK virtual reality conference, the event is to be held at the Baltic Centre for Contemporary Arts in Gateshead on November 12th and the event’s organisers have just announced the latest sponsor, ARM Holdings will be on hand to demonstrate how their technology is powering the latest mobile VR headsets.

dSky’s Celestrion Lets You Tinker With Your Own Virtual Solar System

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Developers dSky have just launched a public beta of their Oculus Rift DK2 compatible virtual reality Orrery, Celestrion.

Design Your Dream Kitchen with the HTC Vive (video)

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A result of the AEC Hackathon, Helsinki – this neat prototype application lets you don the HTC Vive virtual reality headset, pick up the SteamVR controllers and sculpt your own designer kitchen. A simple but neat user interface lets you select materials for walls, cupboards and even lighting and furniture. Yet another example of non-gaming applications that we can genuinely see being a boon to retail in the not too distant future. This is the work of Finnish developers Samuli Jääskeläinen, Taru Muhonen and Paavo Happonen.

Consumer Gear VR May be up for Pre-Order November 10th

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Samsung’s mobile phone (and Oculus) powered Gear VR vr headset us to become available for pre-order in its first consumer form on November 10th according to a user who attended a recent Best Buy tech demo. The new $99, lighter model will replace the two previous ‘Innovator’ editions first launched at the end of last year

WEARVR Weekly Top Ten VR Downloads – November #1

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Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences.

Virtual Tours of Real Estate Units with uForis VR

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Dora-ChengDora Cheng is one of the co-founders of uForis VR, which is a VR company that is focused on creating pragmatic applications of virtual reality. One of their first big VR projects was to create virtual tours for the Domus Student Housing. They had to figure out a production pipeline that could operate at scale in order to capture thousands of photo spheres of apartment units within a 3-month period. Dora talks about all the production and post-production challenges that they had to solve that included processing, stitching, color correcting, and creating a VR application wrapper that’s viewable within the Gear VR.

A Look at Crowdfunding’s Role in the Virtual Reality Renaissance

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Guest writer Sebastian Bos takes a historical look at virtual reality’s affinity and maturity has been symbiotic with the growth in popularity of crowdfunding platforms like Kickstarter. Although, as Sebastian explores, it hasn’t always been plain sailing.

Review: ‘Dead Secret’ is one of the Early Great Successes in VR Thrillers

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Relying on jumpscares in VR to make a game frightening is fundamentally lazy. There’s no finesse, no building terror that creeps inside you, just the looming possibility that a ghoul can flash in front of your face, thereby activating whatever squishy evolutionary mechanism that regulates fight or flight. Thankfully, the devs over at Robot Invader understand this in their new first-person mystery thriller Dead Secret, which seeps in much deeper than any garden variety jumpscare could.

SEA VR Returns as the Largest VR Event in the US Northwest

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Michael Glombicki shares his thoughts on the recent SEA-VR virtual reality community event, held in Seattle last month, and ponders the future of the community scene as VR becomes a mainstream technology.

Oculus Connect 2 Developer Session Videos Now Online

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Outside of the more visible publicity surrounding announcements at Oculus Connect 2 in September, the event is of course primarily a developer focused event, designed to bring creators up to speed with the latest in virtual reality techniques and technology. As such, this year all developer sessions and talks were filmed and Oculus has just released those videos online for those not lucky enough to attend the event.

Facebook Expects First Year VR Headset Shipments in Line with Early Smartphones, in the “Hundreds of Thousands”

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mark zuckerberg

During today’s Facebook Q3 2015 earnings call, CEO Mark Zuckerberg set measured expectations for first year shipments of VR headsets.

Now Watch Any 3D 360 YouTube Video on Google Cardboard

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YouTube today announced that on top of its support for monscopic 360 video that Google Cardboard owners will now be able to view stereoscopic 360-degree video as well any YouTube video in virtual reality just by toggling a built-in ‘theater mode’.

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