Today is the Last Day to Order Gear VR in Time for Christmas

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Don’t put it off another minute, because today is the last day to order a Samsung Gear VR to get it in time for Christmas.

Manus VR Experiment with Valve’s Lighthouse to Track VR Gloves

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The Manus VR team demonstrate their latest experiment, utilising Valve’s laser-based Lighthouse system to track their in-development VR glove.

Oculus Rift Shipping to Select Developers This Week with SDK 1.0

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Oculus has announced via their official blog that “early builds of final Rift hardware” are shipping this week to developers alongside the Oculus SDK 1.0.

NVIDIA Releases OpenGL Friendly ‘VR SLI’ Capable Driver

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See Also: NVIDIA Takes the Lid Off ‘Gameworks VR’ – Technical Deep Dive and Community Q&A

Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications.

3DMark PC Benchmark Adds VR Rendering Preview

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3dmark-virtual-reality-benchmark

Futuremark, one of the biggest names in PC benchmarking software, has added VR rendering to their 3DMark program.

Survios Breaks Stealth With Debut of Action-packed Title Headed to Rift and Vive

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Survios, one of the earliest companies to spin up in this new era of VR, is today debuting gameplay from a new VR title that’s coming to the Oculus Rift and HTC Vive. Inside, players battle robots in an “environment rich with interactive and destructible objects.”

Epic Games Founder Tim Sweeney Talks Three Major Modes of VR Gameplay

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Bullet Train, one of Epic Games' VR tech demos

Tim-SweeneyTim Sweeney is the founder of Epic Games, which has been collaborating with Oculus over the last two years creating a number of different tech demos with their Unreal Engine 4. I had a chance to catch up with Tim at the VRX Conference and ask him about the evolution of virtual reality at Epic, cinematic VR, whether Epic is working on a full VR game, and where he sees the biggest potential of VR.

‘Pinball Labs’ to Bring Accurate Pinball Simulator to VR, Kickstarter Now Live

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That pinball-playing street gang you joined for protection as a kid (‘The Pinball Wizards’, duh) have laughed at you your whole life. Why? You never owned your very own pinball machine! Ok. The premise is bad, but the pinball machine creation tool that Pinball Labs wants to provide pinball enthusiasts is good. Oh so good.

HTC CEO Claims “Very, Very Big” Vive Breakthrough to be Shown at CES

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See Also: New Images for 2nd HTC Vive Developer Kit Supposedly Leaked

HTC’s CEO Cher Wang has gone on record stating that one of the reasons for the recently announced delay to the release of the Steam VR powered HTC Vive VR headset was to incorporate the latest “very, very big technological breakthrough”.

Big ‘Crystal Rift’ Steam Update Includes “Whole Game”

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Psytec Games, the developers behind grid-based VR dungeon crawler Crystal Rift, have announced a big update to their Early Access release of the game, stating that all content planned for release is now present.

New Games and Apps on Gear VR – December Week #3

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Got a Samsung Gear VR? Hungry for new games and experiences? We’re rounding up the week’s Oculus Store releases for fans of the mobile VR platform. This week: test your archery mettle with Archer E Bowman, repair cities in Cityscape Repairman, send and receive gifts in VR with THE BOX, and more.

WEARVR Weekly Top Ten VR Downloads – December #3

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Looking for something fun to play in VR? We’ve got the top 10 downloads from the last week on the WEARVR app marketplace, a cross-platform repository of virtual reality experiences.

NVIDIA’s GameWorks VR Features & Integration with Unreal Engine

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See Also: NVIDIA Takes the Lid Off ‘Gameworks VR’ – Technical Deep Dive and Community Q&A

Tony-TamasiNVIDIA recently announced the first steps towards supporting foveated rendering with Multi-Res Shading as well as VR SLI integration in Unreal Engine 4. I talked with Nvidia’s Tony Tamasi, the senior vice president of content and technology, at the VRX Conference about the company’s GamesWorks VR and VR specific features like Direct to Rift support, Nvidia’s research into advanced lightfield display technologies, and some of the unique graphics challenges that virtual reality has posed to GPU manufacturers.

AVADirect and Road to VR Launch Exemplar, The Benchmark PC for High-end VR

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exemplar virtual reality gaming pc (1)Road to VR and AVADirect are pleased to announce the launch of Exemplar, a high-end VR gaming PC designed for those who want to push the limits of immersion. Available starting today, Exemplar is made for VR enthusiasts who won’t settle for minimum specifications.

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