Epic Games Founder Teases “Something Much Bigger” Than VR Tech Demos
Epic Games founder Tim Sweeney dropped a major tease about what we’re likely to see from the company’s ongoing VR efforts.
Epic Games founder Tim Sweeney dropped a major tease about what we’re likely to see from the company’s ongoing VR efforts.
This what the retail version of 3DRudder, a unique motion controller designed that aims to “free the hands and lets the user do more”, looks like. And this is how much it’ll cost when it finally goes on sale at retail in March 2016.
On the path to eventually releasing the STEM VR motion controller, Sixense has released the Sixense Core API and SixenseVR SDK with support for the still-kicking Razer Hydra. Included in the release is 5 STEM demos which are playable with the Hydra.
Don’t put it off another minute, because today is the last day to order a Samsung Gear VR to get it in time for Christmas.
The Manus VR team demonstrate their latest experiment, utilising Valve’s laser-based Lighthouse system to track their in-development VR glove.
Oculus has announced via their official blog that “early builds of final Rift hardware” are shipping this week to developers alongside the Oculus SDK 1.0.
Today NVIDIA announced a new driver release bringing compatibility with its latest Gameworks VR 1.1, which in turn brings with it multicast GPU acceleration for OpenGL applications.
Futuremark, one of the biggest names in PC benchmarking software, has added VR rendering to their 3DMark program.
Survios, one of the earliest companies to spin up in this new era of VR, is today debuting gameplay from a new VR title that’s coming to the Oculus Rift and HTC Vive. Inside, players battle robots in an “environment rich with interactive and destructible objects.”
Tim Sweeney is the founder of Epic Games, which has been collaborating with Oculus over the last two years creating a number of different tech demos with their Unreal Engine 4. I had a chance to catch up with Tim at the VRX Conference and ask him about the evolution of virtual reality at Epic, cinematic VR, whether Epic is working on a full VR game, and where he sees the biggest potential of VR.
That pinball-playing street gang you joined for protection as a kid (‘The Pinball Wizards’, duh) have laughed at you your whole life. Why? You never owned your very own pinball machine! Ok. The premise is bad, but the pinball machine creation tool that Pinball Labs wants to provide pinball enthusiasts is good. Oh so good.
HTC’s CEO Cher Wang has gone on record stating that one of the reasons for the recently announced delay to the release of the Steam VR powered HTC Vive VR headset was to incorporate the latest “very, very big technological breakthrough”.
Psytec Games, the developers behind grid-based VR dungeon crawler Crystal Rift, have announced a big update to their Early Access release of the game, stating that all content planned for release is now present.