‘Summer Lesson’ for PlayStation VR Made Me Feel Like a Creep, and That’s a Good Thing

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Summer Lesson is a “VR Character Communication Demo” for Sony’s PlayStation VR headset by some of the same folks behind the famous Tekken franchise. The experience puts you in intimate proximity with young virtual women. After trying the experience for myself—and at moments feeling like a total creep—I realized that Summer Lesson is a great demonstration of VR’s ability to connect with us on a deeply human level.

3DUI, Perception, and Using Multi-Touch Screens with Depth Cameras

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Frank-SteinickeFrank Steinicke is professor for Human-Computer Interaction at the Department of Informatics at the University of Hamburg. His research into VR strives to understand the limitations of human perceptual, cognitive and motor abilities to reform the 3D user interactions within computer-mediated realities.

STEM System “3 Months Away from Shipping” Says Sixense

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STEM motion input controller with three 'Packs'

The wireless motion controllers, designed for virtual reality input, the Sixense STEM system has had a rocky road since its hugely successful Kickstarter campaign concluded. Design issues and seemingly insurmountable FCC certification problems meant the date which backers could look forward to receiving their units kept being pushed back. Now it seems there is light at the end of the tunnel, in a new Kickstarter update sent to backers.

‘The Vanishing of Ethan Carter’ VR Support Removed in Patch, Developer Teases Future VR DLC

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Well, this has been a small roller-coaster. First the new UE4 Redux of acclaimed mystery adventure The Vanishing of Ethan Carter, did have VR support out of the box, then the developer admitted this was a mistake and now it’s been removed – along with a note from the developer as to why.

Oculus Connect 2 Mobile App Now Available, Check Who’s Going and What’s There

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As with every major event, Oculus have launched a mobile application to assist you organise your time at the forthcoming Connect 2 conference. The new app update allows you to check in to identify to your fellow developers you’re going so they can get in touch along with maps, schedules and planners to help you get the most of the 2 day developer conference.

Vote in NVIDIA’s ‘Tilt Brush’ Contest For Your Chance to Win a GTX 980 Ti

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Six game industry artists converged on NVIDIA’s booth at PAX Prime 2015 recently to take part in an art contest using Google’s VR painting program, Tilt Brush. You could win a NVIDIA’s flagship VR-ready GPU, the GTX 980 Ti, just by voting for your favorite.

AltspaceVR Now Supports HTC Vive, Making for 3 VR Headsets in Cross Platform Space

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AltspaceVR today announced that the social VR platform will be receiving official support for HTC Vive, the first consumer VR headset to integrate large-scale positional tracking.

This Excerpt from a 1993 Book on VR Will Make You Say “Déjà vu”

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For many, the modern era of consumer virtual reality is exciting and new. There’s a palpable pioneering spirit shared by denizens of the rapidly growing industry who want to harness VR technology to do amazing things—world changing things. But there are those to whom this feeling is one of déjà vu.

Playstation VR Initial Japanese Games Line Up Revealed, Includes Final Fantasy XIV

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At Sony’s Tokyo Games Show conference this morning, the company revealed its vision for consumer VR powered by a console – it’s now known as Playstation VR. But there were also some glimpses at what we can expect, in the Japanese market at least, from games being launched for the new virtual reality platform.

Playstation VR First Official Promo Video Shows How Sony May Market VR

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Sony’s Tokyo Games Show press conference is over, and the big news is that Project Morpheus as we knew it will now be known as Playstation VR. Subsequent to that announcement, Sony have released a promo video which gives an intersting insight into how they’re approaching the marketing of this new platform as part of the Playstation brand.

VR Toolbox for Experimental Psychology, Change Blindness research, & the ethics of replicating controversial psychological experiments in VR

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Madis-VasserMadis Vasser is a psychology student at University of Tartu Virtual Neuroscience Lab, and he collaborated with the computer science department to create a VR toolbox for doing experimental psychology research. He was showing off a demo of a change blindness experiment that he created within Unity at the IEEE VR conference.

Project Morpheus Offically Named as ‘Playstation VR’ — Breaking

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At a press conference at the Tokyo Games Show in Japan, Sony just announced that it’s virtual reality device for the Playstation 4 will be officially called ‘Playstation VR’

‘Ghost in the Shell’ to Receive ‘Virtual Reality Diver’ 360 Spin-off, Debuting at TGS

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In a recent Facebook post, Production I.G the animation house behind many anime movies, have announced a 360 3D Ghost in the Shell spin off named Virtual Reality Diver, and it’ll make it’s first appearance at this week’s Tokyo Game Show.

AltspaceVR Goes Cross Platform with Gear VR Support, Closed Alpha Sign-Up is Live

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AltspaceVR today announced a Samsung Gear VR version of the social VR platform, which will hypothetically allow anyone with the mobile VR headset and an internet connection to talk online face to face.

6 Game Industry Artists Let Loose in HTC Vive ‘Tilt Brush’ Competition

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NVIDIA’s booth at PAX Prime 2015 recently saw a special competition that put six game industry artists to task, where they created wild and wonderful sculptures—not with complicated CAD software though, but rather with the help of Tilt Brush, a VR creation tool coming to the soon-to-release HTC Vive headset.

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