Haption: Force-Feedback Haptic Devices for Industrial VR Applications

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Quentin-ParentQuentin Parent is a sales engineer at Haption, and he talks about some of their force-feedback haptic devices that are used in different industry applications. These are haptic feedback systems are used to train astronauts, for nuclear training, as well as with other medical training applications. Some of these devices cost nearly $100k, and so they’re not really aiming for the consumer market. But it’s interesting to hear about how precisely these Haption devices can simulate rigid body interactions for industrial applications.

One-on-one Consulting with Epic, Unity, and Oculus Available to VR Devs at Connect

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Oculus’ forthcoming Connect 2 conference is a resolutely developer focused event and these events, offering 1:1 face-time with experts in both Unity and Unreal engines, specifically on the mechanics of building a VR project, may just be the ticket for developers looking to get into the VR industry.

MATTER VR Signs with EEVO for Streaming VR Content Distribution

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MatterVR, a VR content house founded by film industry vets, has announced a distribution deal with Eevo, a streaming platform for curated VR video.

GoPro Reveals First 360 Degree Video Shot with New Odyssey VR Camera

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GoPro’s ‘Odyssey’ VR camera camera is on its way with early access being given to selected directors soon. And, to whet the creative appetites of filmmakers everywhere, GoPro have released this beautiful time-lapse 360 degree film featuring the sights of New York City to demonstrate the new camera’s prowess.

CLOUDS is an Immersive VR Documentary Combining CG Data Visualization & Depth-mapped Interviews

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Clouds is a documentary of a different sort. Using real-time interactive data visualizations set as the backdrop to over 10 hours of interviews with artists, hackers, and designers—all captured as weird and wonderful point clouds—there’s no way you’ll walk out not feeling like you inner-child just experienced something out of the film Hackers (1995).

GoPro ‘Odyssey’ VR Camera Priced at $15,000, First Shipments to Select Creators in November

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The GoPro 16 Camera 'Odyssey' Rig

GoPro has today announced the final name and price for their forthcoming VR camera. The ‘Odyssey’, which will make use of Google’s ‘Jump’ spherical video assembler, has been priced at $15,000. The company has opened a ‘Limited Access Program’ to solicit interest in the camera; the first Odyssey cameras will ship in November to folks selected from the program.

‘The Walk’ Morpheus VR Experience Makes You Wire Walk Between the Twin Towers

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A new Project Morpheus powered VR experience designed to promote the forthcoming Robert Zemeckis helmed movie ‘The Walk’, has you reliving the death-defying stunt featured in the movie – walking a tightrope between New York’s World Trade Center buildings as they existed in 1974.

Underwater VR Locomotion in the Time Machine VR Adventure Game

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Patrick-HarrisPatrick Harris is the lead game designer at Minority Media where they’re developing a sci-fi adventure game called Time Machine VR. The premise of Time Machine VR is that humanity is facing a deadly plague from ancient times, and that best way to eradicate this disease it is to travel back in time to find the cure within the DNA of underwater dinosaurs.

Unity Awards 2015 VR Finalists Announced, Vote for Your Favourite

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Unity, the leading 3D game engine synonymous with the early days of Oculus Rift software, is due to hold its annual conference ‘Unite’ in Boston on September 22nd. As part of the event, the company will honour the best Unity based projects of the last year, with awards given to the best of the best.

New ViveCraft Video Shows How Amazing ‘Rollercoaster Tycoon’ Would be in VR

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ViveCraft, an experimental project from Facepunch Studios, has somewhat departed from the blocky Minecraft style and gone full Rollercoaster Tycoon in their newest video.

We Are Chicago: An Interactive Documentary VR Game About Gang Violence

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Sep 7, 2015 @ 13:08

michael-blockMichael Block of Culture Shock Games talks about his interactive documentary VR game experience called We Are Chicago about gang violence in Chicago’s south side. It has a single ending to the story, but there are many different branching actions that are dependent upon your actions and choices throughout the experience.

‘Oculus Social SDK’ Slips Out in Connect 2 Schedule

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Details of Oculus’ second ‘Connect’ VR developer conference are now out and hints at a new ‘Social SDK’ which it’s presumed is designed to help developers to create applications designed to being people together in VR.

Oculus CTO John Carmack Will Demo His ‘VrScript’ Environment at Connect

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John Carmack is something of a legend in the programming world with a history that’s intertwined with the early gaming industry. Now at Oculus as Chief Technical Officer, Carmack may be poised to leave a similar mark on the world of VR. A made-for-VR scripting environment of his design will be demonstrated at Oculus Connect.

Interactive Narrative ‘Sherlock Holmes: The Wagner Ritual’ Coming to Gear VR

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Sherlock Holmes: The Wagner Ritual is clever VR adaptation of Sir Arthur Conan Doyle’s ‘The Adventure of Musgrave Ritual’, and illuminates the text with a modern twist. Static 360 photos combined with unique rendered spaces are easy to digest for VR newcomers looking for a unique narrative experience.

Watch AMD’s VRLA Keynote on VR’s Present and Future

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VRLA Summer Expo 2015 has come and gone and was the biggest and most successful yet. AMD were platinum sponsors of this year’s event and you can now watch Roy Taylor, Corporate Vice President Alliances, take to the stage to tell the audience why AMD as a company are so excited about VR.

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