News Bits: Dazzling New Unreal 4 DK2 Demo Drops You into a Bullet Time Action Scene

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Epic‘s Unreal engine has been front and centre in Oculus’ technical demonstrations since the Oculus Rift HD Prototype appeared just over a year ago and ever since. From the dazzling Elemental demo used to debut UE4 to the unnamed tower defence demo used to demonstrate the Crystal Cove’s new positional tracking tech and finally Coach Knights, used at the DK2 launch. Not to mention the raft of sample demo’s available from the UE4 marketplace.

See Also: Download 13 Beautiful Unreal Engine 4 Examples for the Oculus Rift DK2

nvidia-unreal-car-flip-demoIt looks as if the trend continues, this time at nVidia‘s recent Editor’s Day, a press event used to launch their new Maxwell line of GPUs and a slew of new VR based tech. The demo scene captured above by Tweaktown shows a new demo from Epic which drops you into the centre of a chaotic action sequence played out in super slow motion, allowing you to move through the action as the scene plays out.

Christened “Car Flip” due to it’s centrepiece it shows off UE4’s cutting-edge technology to dazzling effect. The scene is strongly reminiscent from the opening scene from the 2001 hacker flick Swordfish (see below) and demonstrates something I’ve longed to do since seeing the Matrix all those years ago – experience bullet time.

Also on hand to demonstrate nVidia’s SLI tech which uses dual GPUs, dedicating one for rendering the view for each of your eyes, was another ‘old’ VR stalwart EVE: Valkyrie. Using stations configured with dual Maxwell GTX 980 GPUs hooked up to Oculus Rift DK2s, one would hope that achieving the required 75FPS at 1080p wouldn’t have been too challenging here.

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nVidia have clearly seen the enormous potential for selling to a new wave of hardcore gamers and the important role low latency, high frame rate rendering pipelines are going to be to virtual reality. And given the rumoured minimum 90Hz / 1440p requirement of the forthcoming Oculus Rift CV1, it looks like they’re just in time to ride that wave.

See Also: Big News for VR: Nvidia’s New Graphics Cards Are Designed for High Performance Virtual Reality Rendering

Big News for VR: Nvidia’s New Graphics Cards Are Designed for High Performance Virtual Reality Rendering

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nvivida geforce gtx 980 virtual reality 2

We knew it was coming and it looks like Nvidia is the first to throw their hat into the ring, now being the first of the big GPU manufacturers to design their latest processors with VR in mind. Nvidia’s latest GPUs, built on the new Maxwell architecture, offer a number of features specifically designed to enhance virtual reality rendering performance in both latency and fidelity.

Oculus Connect Begins Tomorrow, Live Stream Details, Schedule and Speculation

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oculus connect conferenceIt’s upon us. Oculus Connect, probably the most eagerly anticipated event this year (at least for the VR community) and perhaps Oculus VR’s most important event in it’s young life, kicks off at the Loews Hotel in Hollywood, CA tomorrow evening.

News Bits: ZVR Apocalypse Playable DK2 Demo Released – Dismember Zombies in Bullet-Time

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Developer Shaun Edwards (aka Sh0v), not content with producing Lunar Flight, one of the best early VR enabled games for the Oculus Rift, is already releasing a playable demo of his second VR-enabled title. Lucid VR Games has been working on hard on ZVR Apocalypse, a virtual reality zombie shoot ’em with a neat twist, the zombies shoot back.

Download the ZVR Apocalypse Playable Demo Here

Today the team released a fully playable demo in order to give potential backers of their Kickstarter campaign a taste of what to expect. The new demo shows off a host of gameplay features, some of which are the developers attempting to find solutions to known problems in virtual reality gaming, still in its infancy right now. The demo lets you experience the game’s first and third person modes, cover systems, calling in air strikes and (perhaps best of all) lets you enjoy your zombie destruction in bullet-time.

As this demo is pre-alpha, the team are particularly interested in player feedback, especially on certain control mechanisms the team are introducing here for the first time. You can join the discussion and give the team your opinion over at the /r/oculus thread here.

ZVR’s Kickstarter launched recently and is currently over a third funded with around 10 days left. If you’re interested in supporting the game, head over to support the Kickstarter now.

News Bits: DK2 Reactions from Gamers Wowed by Z0NE (Formerly Rift Wars) at Boston Indie Games Show

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Developers Pixel Router, the team behind the Star Fox inspired Rift Wars, have been quiet lately. They’ve now come out of hiding brandishing a video of their recent to the Boston Festival of Indie Games. They had the latest version of Z0NE (previously known as Rift Wars) on display and attendees were treated to a 3 minute demo and then asked what they thought. For many it was likely their first taste of an Oculus Rift and almost certainly the DK2, in short – people sure seemed impressed.

The developers are currently putting the finishing touches on a new public demo sporting DK2 support, keep an eye on their website for details soon.

Vrvana Totem Kickstarter Passes $100,000 in Day One, CEO Shares Details on Hardware Acceleration

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Photo by Road to VR

vrvana totem vr headset (7)

After the first day of Vrvana’s Kickstarter campaign for the Totem VR headset the company has raised more than $100,000 CAD toward their $350,000 goal. I recently spoke with Vrvana CEO Bert Nepveu to learn more about the Totem headset, including details on the planned hardware acceleration that’s designed to increase VR rendering performance.

Quick Tip: The Best Way to Put on the Oculus Rift (or any other VR headset)

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Don’t strap on the Oculus Rift like ski goggles to eliminate smears on lenses from oil on your hair and forehead.

‘Snow’ Brings Open World Skiing to the Oculus Rift, Hands On and Developer Interview

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At this year’s Gamescom in Cologne, I got the chance to meet up with the team from Poppermost Productions, a small development team from Sweden who are mad keen on throwing themselves down steep slopes strapped to planks of wood. Snow is the company’s debut title and promises an innovative mix of exploration and freestyle skiing. What’s more, it’s slated to support the Oculus Rift.

Samsung Gear VR and Google Project Tango Support Coming to Unreal Engine 4

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In a unique bout of transparency, Epic Games makes publicly available their internal to-do list for Unreal Engine 4 (UE4) development. The company has an entire category of the list dedicated to virtual reality features; support for Samsung Gear VR and Google Project Tango is expected within the next month or two.

Proto Awards Nominees Are In, Thomas Middleditch of HBO’s ‘Silicon Valley’ to Host Ceremony

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the proto awards virtual relaity awards

The inaugural Proto Awards, a ceremony to honor those making early strides in consumer virtual reality development, has revealed the nominees for 10 categories. Award winners will be announced at the award ceremony at the end of this week hosted by Thomas Middleditch of HBO’s startup-comedy, Silicon Valley.

Totem VR Headset Kickstarter is Live, In-depth Interview with Vrvana CEO Bert Nepveu

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Photo by Road to VR

The Totem VR headset Kickstarter has launched. Vrvana, formerly ‘True Player Gear’, is seeking $350,000 CAD to get a dev kit of the product into the hands of developers. I sat down with Vrvana CEO Bert Nepveu to learn more about the Totem headset and get my eyes on the first working prototype that’s been shown to the public.

News Bits: Oculus Updates Connect Conference Schedule With Gear VR Session and More

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oculus connect conferenceLast time we checked in with the Oculus Connect schedule, the company had elaborated on most of the sessions that would take place, but left several timeslots ‘to be announced’. Oculus has now updated the schedule with all but one timeslot now filled, including the addition of a session dedicated to Samsung’s Gear VR headset.

Totem VR Headset Kickstarter Launches Tomorrow, Hands-on and Interview Coming Soon

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Photo by Road to VR

vrvana-totem-vr-headset-kickstarter

Last week we met with Vrvana, formerly ‘True Player Gear’, for our first hands-on with the Totem VR headset. We’ve got a juicy interview on the way with Vrvana CEO, Bert Nepveu. The company launches a Kickstarter campaign for their headset starting on Tuesday, September 16th.

Perception Neuron More Than Doubles Kickstarter Goal for VR Input Suit at $572,000

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Perception Neuron, a VR motion input suit by Beijing-based Noitom Technology, took to Kickstarter on August 8th and came to a very successful conclusion yesterday, reeling in nearly $572,000, more than twice the campaign’s $250,000 goal. Perception Neuron uses up to 30 tiny sensors to track movement from entire limbs down to individual fingers.

Eden River HD Developer Teases Samsung Gear VR Projects with New Screenshots

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Aaron Lemke, the developer behind audio-visual virtual reality experiences like Eden River HD and Opera Nova, has provided Road to VR with some new teaser screenshots of upcoming projects that are targeted at the Samsung Gear VR headset. Lemke is well known for relaxing VR experiences that are as much about the audio as they are the visuals.

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