Two New Game Engines Support Oculus Rift: TouchDesigner and CopperCube
More game engines with Oculus Rift support means more choices for developers! Recently, TouchDesigner and CopperCube have updated their engines to work with the Oculus Rift.
More game engines with Oculus Rift support means more choices for developers! Recently, TouchDesigner and CopperCube have updated their engines to work with the Oculus Rift.
Futuristic cyber-thriller Technolust launches its Kickstarter today and unveils a stunning new prototype for the Oculus Rift. Brian Hart takes a look and speaks with its developer, Blair Renaud.
We were lucky enough to get an early glimpse of Darknet last week. Now, developer Ed McNeil has made the demo available to Oculus Rift users everywhere to try.
With almost 200 people from the Los Angeles area packing the motion capture stage of FX-house, Digital Domain, the first VRLA Meetup exceeded founder Cosmo Scharf’s vision to bring virtual reality to his city.
Polygon Window Productions are a company specialising in the capture of immersive movies. Their latest project leverages the power of the Oculus Rift to deliver a 360 video in which you can look around at will. We take a look at the teaser trailer.
GameFace Labs may very well be the furthest along in the quest to create a mobile VR headset. Based on Android, GameFace Labs has been working hard to iterate on their prototypes, their latest is the first VR headset (mobile or tethered) to include a 2.5K display, with 78% more pixels than 1080p based VR headsets like the Oculus Rift DK2. And they’ve got even more surprises up their sleeve.
The SVVR Conference & Expo is next month and the organizers have kindly extended a $100 discount to 50 lucky Road to VR readers.
The Oculus Rift DK2 includes a number of upgrades over the DK1, one of those being a conveniently placed USB port for people who want to experiment with other devices attached to the Rift, like depth cameras. Next to the USB port is another port with an unidentified function.
Tickets are now available for the first Silicon Valley Virtual Reality (SVVR) Conference and Expo event. To mark the event, Karl Krantz walks us through the short but already history of the social event from which it was born.
The last time I spoke with E McNeill , he had just won the 2013 VR Game Jam with his amazing game, Ciess. Now, he is showing off the latest evolution of his game, Darknet.
After nearly a year, Jaunt comes out of stealth mode today with what they hope will be the launch of a new content medium: cinematic virtual reality. For many months now, they have teased on their their website: “At Jaunt, we are developing a revolutionary new media experience. With our total immersion technology, you no longer just watch content, you live it.” Today they reveal their innovations, and announce they have raised $6.8 million in funding towards bringing them to market.
Cymatic Bruce playtests a preview of Darknet, E McNeill’s evolution of 2013’s VR Jam winner Ciess. Plus, Ben Lang shares his thoughts on his time with the game.
Hot on the heels of our exclusive reveal of Microsoft’s Enterprise VR Headset, we’ve received these supposedly leaked images from their forthcoming consumer offering, ‘Project Neo’.