video

‘Bigscreen’ Coming to Mobile VR in Q2, Gear VR Alpha Test Starts Today

Bigscreen is a unique social VR application which lets users bring their desktop screens and all the capabilities of their PC into VR with them. That means friends can come together virtually for LAN parties, streaming sessions, and much...

HTC & Shenzhen Government Team Up for $160 Million Investment Fund

Between HTC's Vive X accelerator and the VRVCA investor consortium that it heads, the company is already very active in the VR investment space. But today the company announced a brand new investment fund of some $160 million in...

Google’s ‘Welcome to Light Fields’ VR App Reveals the Power of Volumetric Capture

Google has released a free app for PC VR headsets called Welcome to Light Fields. The company says the app serves as a showcase of "the emerging technology Google is using to power its next generation of VR content." When it...
video

‘Skyrim VR’ Launching on PC April 3rd with Support for Vive, Rift, and Windows VR

Formerly a PSVR exclusive, Skyrim VR is coming to PC via SteamVR, with officially listed support for the HTC Vive, Oculus Rift, and Windows VR headsets. When it launched back in November on PSVR, Bethesda's Skyrim VR was one the first...

Play Arcade Combat Game ‘Eternity Warriors VR’ This Weekend on Rift For Free

Eternity Warriors VR, an arcade combat game from Beijing-based indie studio Vanimals and Eternity Warriors franchise creators Glu Mobile, is opening up access to Rift owners for free this weekend. Eternity Warriors VR boasts online co-op in addition to single player mode. Based on...

Sixense CEO: STEM Could Be Close to Production Following Manufacturing Fix

Sixense, the company behind the much-belated positionally tracked STEM controller system, just released an update stating the company is "getting close to be able to start production," which should follow an estimated 4-week retooling and finalization of production samples. As the...

Valve Introduces Auto Resolution Optimization to Squeeze the Most Detail From Your VR Headset

Valve today released an update to SteamVR Beta that introduces a new system that automatically adjusts the VR game's resolution in accordance with your GPU's rendering ability. Presented by Valve Graphics Programmer Alex Vlachos in an official announcement, the auto-resolution...

Oculus Store Credit Starts Arriving to Those Affected by Major Software Error

If you've used your Oculus Rift since the beginning of February, you likely already have a small surprise waiting for you in your account. After a debilitating software error that occurred last week, which ostensibly rendered every Rift on Earth...

5th Annual SVVR VR Mixer Returns to GDC 2018

SVVR invites you to the fifth-annual VR Mixer on Wednesday, March 21st at Temple in San Francisco, just two blocks from GDC/Moscone Center. Join the vibrant VR community in at a futuristic 20,000 sq. ft venue. Enjoy two floors of...

Oculus Research to Talk “Reactive Displays” for Next-gen AR/VR Visuals at DisplayWeek Keynote

Oculus Research's director of computational imaging, Douglas Lanman, is scheduled to give a keynote presentation at SID DisplayWeek in May which will explore the concept of "reactive displays" and their role in unlocking "next-generation" visuals in AR and VR...