Rev VR Podcast (Ep. 106): Where Has Reverend Kyle Gone?

Sorry folks. It has been a solid month since my last podcast, and I am truly sorry that I have not been as active as I normally am. I have recently lost my job, got a new one, and...

FOVE Gets Samsung Ventures Investment, Guarantees Lighthouse Positional Tracking

Fove is today announcing that the company has received an undisclosed amount of funding from Samsung Ventures to further their eye-tracking VR headset, and additionally firms up their commitment to support Valve's Lighthouse positional tracking technology. Having now raised 180%...

Climax Studios’ ‘Bandit Six: Salvo’ a Gear VR Turret Shooter with Charm and Strategy

We caught up with Climax Studios at E3 2015 and went hands-on with their latest Gear VR title, Bandit Six: Salvo. With the focus of E3 primarily on the impending arrival of consumer desktop VR hardware, let's not forget the...
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Morpheus Exclusive ‘SuperHyperCube’ Shares Heritage With One of Indie Gaming’s Biggest Hits

When I was initially surveying the 17 Morpheus VR titles that Sony was showing at E3 2015, I came across one with a logo that was printed so small on the booth's placard that I could hardly read it. I...
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Preview: ‘Salvaged’ is a Multi-screen Tactical Game that’s Scary in all the Right Ways

Somewhere in the deep of space a starship docks with a derelict science station in search of its long forgotten loot. A contract brought you there, but your employer didn't specify the contents, or why it was abandoned in the first...

Jaunt and Google Announce ‘High-End’ Cinematic Content Collaboration

360 degree immersive video specialist Jaunt VR has today announced that it's become a preferred VR content creator for Google as the search giant ramps up its presence in the VR space. Jaunt has risen to become one of the most...
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Sony’s New VR Party Game, ‘Playroom VR’, Pits 4 Players on the Couch Against One Morpheus

Although Sony is working on engaging single-player experiences for Morpheus, their console-based VR solution is uniquely positioned for couch-based party gaming where local players interact with a player using the headset. Their new demo, The Playroom VR, does just...

GameFace Mobile VR Headset Will Also Tether to PCs Through Valve’s OpenVR

GameFace Labs showed off their latest prototype mobile VR headset at E3 last week, a device that promises to deliver both a standalone Android-based mobile VR experience and a tethered PC experience in the same headset. GameFace calls their prototype headset a head...
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‘Salvaged’ the Unique Tactical-Action VR Game Hits Steam Greenlight

Salvaged is a tactical-action game for the Oculus Rift that divides your attention between command consoles and a team of 4 space marines that you must guide through the Aliens (1986) inspired sci-fi universe. Created by Opposable Games, the Bristol-based indie studio behind...

Oculus Demonstrates Their Own ‘Room-scale’ Tracking Capability at E3 2015

Much praise has been lavished on Valve's 'room-scale'-capable Lighthouse tracking system, which affords users an impressively large tracking volume for virtual reality interaction. Not to be outdone, Oculus demonstrated to us at E3 2015 that their own tracking technology...