XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Google’s First ‘Beam’ Videoconferencing Device is ‘HP Dimension’, Coming Late 2025 at $25,000
HP announced last year it was going to be the first to offer hardware based on Google Beam (formerly 'Project Starline'), the light field-based 3D videoconferencing platform. Now, HP unveiled 'Dimension', which is being pitched to enterprise at $25,000...
Oculus Founder on Meta Cuts: “The ‘Meta abandoning VR narrative’ is obviously false”
In light of Reality Labs' reorganization, which has seen recent internal studio closures and layoffs, Oculus founder Palmer Luckey calls the doomer narrative "obviously false."
The News
Luckey literally kickstarted consumer VR more than a decade ago with the founding of...
Social VR Sports Viewing Platform livelike Raises $9.6 Million
Social VR sports viewing startup livelike has announced a Series B investment of $9.6 million.
Livelike is building a social sports viewing platform for VR and AR devices. The company's product focuses on connecting remote users into 'virtual suite' where...
‘Waltz of the Wizard’ Studio Aldin Raises $1M to Fuse VR & AI in New Title
VR veterans Aldin, the indie studio behind Waltz of the Wizard and other early and innovative VR titles, has announced the closure of a $1 million Seed investment. The money will be used to support the studio's next project which...
HTC Announces ‘Vive XR Elite Deluxe Pack’, Including 4 Free Accessories for Its Flagship Quest Competitor
HTC Vive announced it's offering a new hardware bundle for its Vive XR Elite headset that brings some handy new accessories to users for free, which are designed to enhance the headset's ergonomics and increase user comfort.
Called the Vive...
VR’s Best (or possibly worst) April Fool’s Day Jokes This Year
April Fool's Day is more than just a time to pull harmless pranks. It's also about putting on your 'skeptic hat' and really asking whether you can believe your eyes, as trusted companies and key figures in XR dropped...
Android XR Creates a Major Dilemma That Will Make or Break Meta’s XR Ambitions
Meta has publicly stated that it wants to be "the Android of XR." But you know who else wants to be the Android of XR? Android XR, of course.
Beyond debates about specs or features, one major factor is likely...
Microsoft Discontinues HoloLens 2, Support to End in 2027 with No Successor in Sight
Microsoft announced to enterprise partners last week that it's discontinuing its latest AR headset, HoloLens 2, and pulling the plug on support updates at the end of 2027, leaving many to question whether the Redmond tech giant is shelving...
Tony Parisi on Alternatives to Walled Garden Platforms with the Open Web & WEVR
Tony Parisi has been working towards creating an open ecosystem of virtual reality helping to co-create the Virtual Reality Modelling Language in the early 90s. He recently took a position at WEVR, and while he's not revealing too much...
Meta Extends Ray-Ban Partnership into 2030 to Make Smartglasses Fashionable
Meta and eyewear conglomerate EssilorLuxottica announced they're expanding their smartglasses partnership into 2030, which promises to see further development of "multi-generational smart eyewear products" from the companies.
Working together since 2019, Meta and EssilorLuxottica released the first-gen Facebook Ray-Ban Stories...
HTC to Sell Shanghai Phone Factory for $91 Million, Invest Proceeds in VR Business
Despite its major role in the growing VR space, HTC's overall business continues to struggle financially, posting significant losses over the last two years. Working to turn things around with a restructuring of assets and priorities, the company is...
Veteran VR Studio of ‘Fracked’ & ‘Phantom: Covert Ops’ Raises $35M to Expand Development & Publishing
nDreams, the veteran VR studio behind titles like Fracked (2021) and Phantom: Covert Ops (2020), today announced a $35 million investment from Aonic Group.
nDreams was an early adopter of VR, starting with early VR tech demos in 2014, followed by small titles...
Lytro Picks up Limitless Team to Build Tools to Work With Light-fields in Game Engines
Limitless, a company developing content and tools for creating cinematic VR experiences, has joined Lytro to build out tools for combining light-fields and real-time rendering directly in game engines.
As we noted recently, Lytro is positioning its light-field tech as...
Facebook’s Rubin: ‘The trajectory is clear, we’re going to get to AAA VR games’
Speaking on a panel at the online GDC Showcase today, Facebook's VP of Play, Jason Rubin, and Facebook Reality Labs' VP of Content, Mike Verdu, furthered the company's bullish outlook on Quest. The duo claimed that the platform is...
Brilliant Labs to Launch Next-gen Smart Glasses on July 31st
Brilliant Labs announced it's getting ready to launch its next generation of smart glasses at the end of the month, making it the company's third device since it was founded in 2019.
In 2023, Brilliant Labs released Monocle, a developer...



















