XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Valve VR Frontman Chet Faliszek Departs Company After 12 Years
Though there's surely many talents folks at Valve responsible for the company's VR initiatives, over the last several years Chet Faliszek has become a front-facing evangelist and go-to spokesperson for VR at Valve. Now after 12 years with the company,...
Google Announces New Tools to Develop High-performance Daydream Apps
During the opening presentation at today's Unity Vision Summit, Nathan Martz, Developer Platforms Product Manager at Google, took to the stage to talk about new tools that the company is releasing to help developers create high-performance apps for Daydream, Google's...
New Unity Tools Bring Interactivity and Real-time CGI to 360 Video, Now in Beta
360 video combined with real-time CG and interactive elements was demonstrated on stage at today's Vision VR/AR Summit 2017 keynote. Using two layers of video with 3D elements in between, it is a simple way of enhancing standard 360...
Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it...
At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. Riccitiello believes VR is coming and it will be huge, but advises that developers stay...
Upload LA Opening Represents a Focus Shift From VR Tech to VR Content
UploadVR opened up their new 20,000 square foot Upload LA co-working space in April. I had a chance to catch up with co-founders Taylor Freeman and Will Mason as VRLA to get the inside scoop. Mason told me that opening...
‘Gears of War’ Creator Cliff Bleszinski Wants to Make a Big Budget VR Game
If you don't already know Cliff Bleszinski from his involvement with the Unreal Tournament and Gears of War franchises, you may remember him from Oculus' 2012 Kickstarter video. Now under the banner of his own studio, Boss Key Productions,...
Understanding Predictive Tracking and Why It’s Important for AR/VR Headsets
In the context of AR and VR systems, predictive tracking refers to the process of predicting the future orientation and/or position of an object or body part. For instance, one might want to predict the orientation of the head...
Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017
In a new Virtual Reality Industry Report, Greenlight Insights forecasts modest VR industry growth in the short term, growing into a major global content marketplace by 2021.
In its new Virtual Reality Industry Report: Spring 2017, Greenlight Insights forecasts total...
Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017
VR First, the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it's nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. With currently 26...
‘COMPOUND’ Demo Hits SteamVR, Puts You in a VR World of Lovingly Detailed Retro Graphics
COMPOUND is a VR hobby project from developer 'NotDead' which aims to immerse you in a world of lovingly crafted pixel art, retro-styled first person shooter.
Update (4/6/17, 11:48PM PT): Compound has received a major update with v0.03b and has launched on SteamVR...
HTC Wants to Bring Its First-party Game ‘Arcade Saga’ to PlayStation VR
Arcade Saga, a futuristic sports action game from HTC’s internal Vive Studios development and publishing group, could be coming to PSVR. Launched for the Vive headset in December 2016, the game quickly received Oculus Rift support, and recently saw...
Oculus CTO: Improved Gear VR Visuals Part of a “brand new Oculus runtime system,” Details Improvements
In an update rolling out to Gear VR users over the next few weeks, Oculus Home on Gear VR will see a 2x boost in pixel resolution, according to Oculus, and load times improved as much as 3x. Oculus...
TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster
Founded in 1993, Immersion Corp. designs and licenses haptic technology that's come to be used in gamepads you're well familiar with. Now the company is developing a new haptic programming system which aims to help game developers make better...
MixCast VR Studio Helps Devs Add Mixed Reality Capture Features to VR Games
Blueprint Reality, developers of VR puzzle game Awaken, have launched the MixCast VR Studio on Steam. Developers can quickly add the free SDK to their Unity-based VR games, which allows users to easily set up, broadcast, or record mixed...
How to Use the HTC Vive Tracker Without a Vive Headset
Valve's SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF positional tracking system, it's possible to...


















