VR Development
Sony Details PSVR 2 Prototypes from Conception to Production
Sony released a peek into the prototyping stages that led to PSVR 2, showing off a number of test units for both the headset and controllers.
In an extensive interview on the PS blog, PSVR 2’s Product Manager Yasuo Takahashi...
Meta Introduces ‘Super Resolution’ Feature for Improved Quest Visuals
Meta today introduced a new developer feature called Super Resolution that's designed to improve the look of VR apps and games on Quest. The company says the new feature offers better quality upscaling at similar costs as previous techniques.
Meta...
Vision Pro Dev Kit Applications Will Open in July
Apple says it will give developers the opportunity to apply for Vision Pro dev kits starting sometime in July.
In addition to releasing a first round of developer tools last week, including a software 'Simulator' of Vision Pro, Apple also...
Apple Releases Vision Pro Development Tools and Headset Emulator
Apple has released new and updated tools for developers to begin building XR apps on Apple Vision Pro.
Apple Vision Pro isn't due out until early 2024, but the company wants developers to get a jump-start on building apps for...
A Concise Beginner’s Guide to Apple Vision Pro Design & Development
Apple Vision Pro has brought new ideas to the table about how XR apps should be designed, controlled, and built. In this Guest Article, Sterling Crispin offers up a concise guide for what first-time XR developers should keep in...
Apple Vision Pro Will Have an ‘Avatar Webcam’, Automatically Integrating with Popular Video Chat Apps
In addition to offering immersive experiences, Apple says that Vision Pro will be able to run most iPad and iOS apps out of the box with no changes. For video chat apps like Zoom, Messenger, Discord, and others, the...
Apple’s Computer Vision Tool for Developers Now Tracks Dogs & Cats
Would reality really be complete without our beloved four-legged friends? Certainly not. Luckily the latest update to Apple's 'Vision' framework—which gives developers a bunch of useful computer vision tools for iOS and iPad apps—includes the ability to identify and...
Apple to Open Locations for Devs to Test Vision Pro This Summer, SDK This Month
Ahead of the Apple Vision Pro's release in 'early 2024', the company says it will open several centers in a handful of locations around the world, giving some developers a chance to test the headset before it's released to...
Meta Optimizes Quest Developer Tool for Apple’s Mac M-series Chips
Last week Meta released the latest version of the Meta Quest Developer Hub tool which has been optimized to work natively on Apple's M-series chips for better performance.
The Meta Quest Developer Hub (MQDH) is a collection of tools to...
Unreal Engine 5’s New Rendering Tech is Beginning to Make VR Look Startlingly Real
Unreal Engine 5 brings two key features which stand to radically improve the realism of both 3D geometry and lighting. While the features aren't yet fully optimized for VR, early developer experiments are showing impressive results.
Unreal Engine 5 launched...
Developing Rich VR Interactions Faster & Easier Using UltimateXR
Rich interactions between the user and the virtual world are a key aspect of what makes VR so compelling, but creating and tuning such interactions is a challenging and time consuming task for developers. Toolsets like UltimateXR can speed...
The Design & Implementation of Hand-tracking in ‘Myst’
Using Presence Platform’s upgraded Hand Tracking API, we introduced Hand Tracking with our most recent update to Myst on the Meta Quest Platform, titled 'Hands & More'. We’re super excited to finally let folks play Myst on Quest without...
Meta Releases ‘First Hand’ Demo to Showcase Quest Hand-tracking to Developers
Meta this week released a new demo app called First Hand to showcase the kind of experiences that developers can build with the company's controllerless hand-tracking tools.
Controllerless hand-tracking has been available on Quest for years at this point, and while...
New Footage Shows ‘Red Matter 2’ Pushing the Limits of Quest 2 Graphics
In its announcement of Red Matter 2 earlier this year, developer Vertical Robot made the ambitious claim that it would deliver the "best graphics on mobile VR to date.” And now a new video shows the studio backing up its...
VR Studio Releases Free Unity Development Framework for Building Rich VR Interactions
Veteran enterprise VR studio VRMADA has released a public version of its VR toolset for quickly building immersive interactions for VR within Unity. Called UltimateXR, the studio says the tool is free and open source.
Our Guest Article by VRMADA...


















