2023 Sections
More Optimization Tips from Oculus for Unity-based Gear VR Projects
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile platform.
See Also: Oculus Shares Optimization Tips for Unity-based Gear VR Projects
In...
How Mozilla Plans to Build VR Into the Foundation of the Web
Though people speak of the 'metaverse'—a vast network of interconnected virtual worlds—as a far flung future concept, in reality we already have the underlying structure built and functioning on a massive scale; it's called the internet and it connects billions...
HTC Vive Setup Guide Reveals IPD, Eye-relief Adjustments, and More
With deliveries of the HTC Vive Developer Edition now arriving, Valve has released the 'Setup guide pamphlet' that's included in the box. Filled with classic subtle humor from Valve, the pamphlet also confirms IPD and eye-relief adjustments on the HTC Vive...
“World’s First Virtual Reality Painting Exhibiton” Takes Place 12-13th June, Presented by Tilt Brush
Tilt Brush, the made-for-VR painting program that lets you create anything and everything with the stroke of a virtual brush, have announced "the world's first VR painting exhibition" to take place June 12-13th, 2015 in San Francisco.
Skillman & Hackett,...
Closeup with the HTC Vive Developer Edition Headset for SteamVR
The first Vive Developer Edition headsets and controllers for SteamVR are arriving and Owlchemy Labs have been kind enough to provide us with high resolution shots of the system, including the new wireless Lighthouse tracked controllers.
The road to consumer...
Valve ‘Vive’ Developer Edition Kits Have Arrived – First Unboxing Images Appear
Valve’s first ‘Vive’ Developer Edition VR headsets and controllers are now shipping and some lucky devs already have them. We take an early look inside the box.
Announced at the Mobile World Congress in Barcelona back in March this year,...
‘River’ VR Accelerator Startups Showcased at Founder Field Day (part 3)
The first class of Rothenberg Ventures’ ‘River’ VR accelerator have graduated. Thirteen companies, in which Rothenberg invested a combined $1.3 million, showed off their latest work at the company’s annual Founder Field Day event. Road to VR was on the...
VR Developer Reload Studios Picks up $2 Million Investment
Reload Studios, a VR development studio formed by former Call of Duty developers, has announced that they've received a $2 million investment from World Innovation Lab.
World Innovation Lab is a tech investment firm based in Silicon Valley and Tokyo....
Google’s New ‘Cardboard Design Lab’ App Uses VR to Teach You About VR Design
Google has just released the Cardboard Design Lab app for Android which puts users inside of a VR environment and teaches them fundamentals of VR design. The app demonstrates each of its lessons quickly in impressively effective ways.
As Google further...
Google Bringing VR to iPhone, Cardboard App Now Available on iOS with New Demos
Ready or not, Apple, here comes virtual reality on the iPhone courtesy of Google. The search giant has now released the official Cardboard app for iOS with a few brand new demos. What's more, the Cardboard SDK is compatible...
New Oculus 0.6 SDK Built Into Unreal Engine 4.8 Preview 3, Available Now
With the exciting new developer features revealed with the Oculus SDK 0.6 earlier this month, it's great to see Epic working diligently to bring the new version to Unreal Engine 4. The first integration of 0.6 for UE4 comes...
‘Arizona Sunshine’ is a Room-Scale Zombie Shooter for HTC Vive, Teased for Release Later This Year
Vertigo Games has recently released a teaser trailer for Arizona Sunshine, a made-for-VR zombie shooter targeted for a 2015 release on HTC Vive.
We've been asking ourselves the same question ever since Valve announced their partnership with HTC to produce the Vive:...
FOVE Passes Kickstarter Goal in Under 4 Days
FOVE, the eye-tracking VR headset, has reached its crowdfunding goal in less than 4 days time. Stretch goals have yet to be revealed.
After having quickly blown past the Kickstarter goal in the course of 96 hours, the landmark VR headset has come ever closer to...
Epic’s ‘Showdown’ Demo Runs at 60 FPS on Morpheus After UE4 Optimizations
Epic's high fidelity Showdown demo was only barely able to hold framerate on one of the most powerful GPUs in the world when it debuted last September. But now, after optimizations for Unreal Engine 4 on PS4, the demo runs on...
Retinad’s Promising VR Ad and Analytics System is Now Backed with a $500,000 Investment
Retinad, a company working to bring immersive advertising and analytics to virtual reality, has just closed a $500,000 early-stage round to bring their solution to market. Avoiding the worst case banner-in-your-face approach, the company is jumping feet first into VR,...


















