Valve Lighthouse
Former Oculus Engineering VP Teases ‘Reverse Lighthouse’ Tracking System That Can Fit in a Smartphone
Jack McCauley worked as VP of Engineering at Oculus, joining the company in the early days back in 2012. No longer with the company but continuing on with various engineering projects, McCauley is teasing some Lighthouse-like tracking technology that he...
Microsoft and Valve Announce VR for Windows 10 Relationship
E3 is underway here in LA and at Microsoft's press conference the software giant have announced that they're working closely with Valve on virtual reality for the Windows 10 platform.
Just last week at Oculus' pre-E3 press event, Microsoft joined...
Valve’s Lighthouse Room-Scale Tracking Illustrated IRL
SFX house Stress Level Zero recently received their Valve Vive Developer Edition kit and have now published a useful image demonstrating just what Valve's 15x15 feet 'room scale' tracking looks like when applied in reality.
Valve and HTC's Vive virtual...
Valve’s Joe Ludwig to Talk ‘OpenVR’ and ‘Lighthouse’ Hardware Partners at SVVR Expo
Valve Software Programmer Joe Ludwig, aka one of the brains behind Team Fortress 2's 'VR mode' and SteamVR, will be giving a talk at this year's SVVR Expo on the company's SteamVR APIs, otherwise known as OpenVR.
The 20 minute talk,...
HTC Vive and SteamVR Hands-on – A Stage of Constant Presence
Last week at GDC, Valve revealed not just a headset, but a stage upon which pioneering storytellers and game designers will create the first VR experiences of a defining platform.
Since the Oculus Rift Kickstarter back in 2012, virtual reality headsets...
10 Things You Didn’t Know About Steam VR’s Lighthouse Tracking System
Lighthouse is Valve's laser-based tracking system that forms the bedrock of Steam VR's input system. Alan Yates, Hardware Engineer at Valve was a key player in the system's design and implementation. Alan, frustrated with being asked the same questions...











