VR Education

VR Education

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VR Education App ‘Human Anatomy’ Now Available on PSVR 2

The PlayStation Store has a growing number of games built specifically (or optimized) for PSVR 2, although there aren't a ton of educational apps yet that you might use to get a better understanding of complex subjects like the...

VR Education Startup Raises $12.5M to Teach Math and More Using VR in Schools

Prisms VR, an immersive platform for teaching math, announced it's raised $12.5 million in a Series A round, which the company says will be used to expand its VR math literacy platform to more schools across the US. Led by...
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‘Noun Town’ VR Language Learning App Offers Full Immersion with a Gamified Edge

Learning a foreign language typically requires some level of full immersion, meaning you spend a significant amount of time interacting with the target language in order to make the sort of transformative gains that allow you to function effortlessly...

‘Immerse’ Brings Live Spanish Courses to Quest 2, More Languages Coming in 2023

Immerse, a startup focusing on teaching languages in VR, has launched a social app on Quest 2 which lets subscribers take part in live Spanish or English lessons, peer-to-peer conversation practice, and weekly community events. When Immerse first secured a...

Transfr Secures $12M Series A Financing to Scale Immersive VR Job Training Platform

With record high unemployment, it's becoming even more important to provide a path for jobseekers to learn new skills fast and retain them more easily. TRANSFRVR, one such company working to bring immersive VR learning to accredited job training...

‘Apollo 11 VR’ Studio Secures $3.3M Funding from HTC for VR Education Platform ‘Engage’

Immersive VR Education, the studio behind Apollo 11 VR, Titanic VR, and social VR education platform ENGAGE, today announced that it's secured a €3 million (~$3.3 million) investment from HTC. The investment follows a recent HTC Vive Ecosystem Conference held in...

Vantage Point Secures $2.25M Investment for VR Enterprise Training Platform

Vantage Point, the enterprise-focused training company, announced a $2.25 million investment, something that will help them further develop their platform which was created to increase empathy and accuracy of retention through VR-based training. The latest round of investors includes former...

Strivr Secures $30M Series B Financing to Accelerate Adoption of VR Training

Strivr, the immersive VR training company, announced the successful completion of a $30 million financing round, something the startup says will help it further expand adoption of enterprise-focused immersive learning. The Series B financing round was led by Georgian Partners,...

An Epic Recreation & Guided Tour of the Sistine Chapel is Now Available on Steam for...

Located at the Vatican City in Rome, Italy, the Sistine Chapel is Michelangelo's magnum opus; the chapel's painted ceiling, which includes the famous 'Creation of Adam' along with hundreds of other works which form an epic mural, is a cornerstone of Renaissance...

FundamentalVR Raises $5.6M Investment to Further Develop VR Surgery Training Tools

FundamentalVR, a company specializing in VR medical training, has closed a £4.3 million (~$5.6 million) Series A funding round in effort to further develop its surgical training and data analysis platform, Fundamental Surgery. The funding round was led by Downing...

Colorado State University Has Deployed a 100 Headset VR Lab for Biomedical Education

Colorado State University has deployed a new VR lab; designed to accommodate up to 100 students simultaneously, the lab's headsets run custom software which allow students to visualize life-sized virtual cadavers and medical imagery in a shared virtual space. The...

Surgery Training Platform ‘Osso VR’ Now Used by 1,000 Surgeons Monthly

The team behind Osso VR, the VR surgical training platform, says that the software is now in use by more than 1,000 surgeons a month around the globe. The platform, which was created to provide surgeons with an immersive, repeatable...

Survios CTO to Teach Full Semester VR Development Course in a Virtual Classroom

Survios, the studio behind a host of VR games such as Raw Data (2017), Sprint Vector (2018) and Creed: Rise to Glory (2018), has been a stalwart pioneer of the medium since the birth of consumer VR. Now, Survios...

‘Apollo 11 VR’ Studio Partners with Shenandoah University to Create the Next Generation of VR Training...

Virginia's Shenandoah University is the first in the state to offer a Bachelor of Arts and a Bachelor of Science in AR/VR design. To further round out the department's facilities, the university announced it's partnering with Immersive VR Education,...

HD Remaster of ‘Apollo 11 VR’ Coming to Vive, Rift & Windows VR Next Month

Apollo 11 VR (2016) is an educational experience that takes you on a breathtaking trip to the Moon, virtually recreating the July 24, 1969 mission that has inspired so many. The creators Immersive VR Education are taking Apollo 11 VR's commitment to realism...
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